◆ Apply()
void SCR_ButtonEffectPosition.Apply |
( |
vector | value, |
|
|
bool | instant ) |
|
protected |
◆ OnClicked()
override void SCR_ButtonEffectPosition.OnClicked |
( |
bool | instant | ) |
|
◆ OnDisabled()
override void SCR_ButtonEffectPosition.OnDisabled |
( |
| ) |
|
◆ OnFocusGained()
override void SCR_ButtonEffectPosition.OnFocusGained |
( |
bool | instant | ) |
|
◆ OnFocusLost()
override void SCR_ButtonEffectPosition.OnFocusLost |
( |
bool | instant | ) |
|
◆ OnStateActivated()
override void SCR_ButtonEffectPosition.OnStateActivated |
( |
bool | instant | ) |
|
◆ OnStateActivatedHovered()
override void SCR_ButtonEffectPosition.OnStateActivatedHovered |
( |
bool | instant | ) |
|
◆ OnStateDefault()
override void SCR_ButtonEffectPosition.OnStateDefault |
( |
bool | instant | ) |
|
◆ OnStateDisabled()
override void SCR_ButtonEffectPosition.OnStateDisabled |
( |
bool | instant | ) |
|
◆ OnStateDisabledActivated()
override void SCR_ButtonEffectPosition.OnStateDisabledActivated |
( |
bool | instant | ) |
|
◆ OnStateHovered()
override void SCR_ButtonEffectPosition.OnStateHovered |
( |
bool | instant | ) |
|
◆ OnToggledOff()
override void SCR_ButtonEffectPosition.OnToggledOff |
( |
bool | instant | ) |
|
◆ OnToggledOn()
override void SCR_ButtonEffectPosition.OnToggledOn |
( |
bool | instant | ) |
|
◆ m_vActivated
vector SCR_ButtonEffectPosition.m_vActivated |
◆ m_vActivatedHovered
vector SCR_ButtonEffectPosition.m_vActivatedHovered |
◆ m_vAnimationTime
float SCR_ButtonEffectPosition.m_vAnimationTime |
|
protected |
◆ m_vClicked
vector SCR_ButtonEffectPosition.m_vClicked |
◆ m_vDefault
vector SCR_ButtonEffectPosition.m_vDefault |
◆ m_vDisabled
vector SCR_ButtonEffectPosition.m_vDisabled |
◆ m_vDisabledActivated
vector SCR_ButtonEffectPosition.m_vDisabledActivated |
◆ m_vFocusGained
vector SCR_ButtonEffectPosition.m_vFocusGained |
◆ m_vFocusLost
vector SCR_ButtonEffectPosition.m_vFocusLost |
◆ m_vHovered
vector SCR_ButtonEffectPosition.m_vHovered |
◆ m_vToggledOff
vector SCR_ButtonEffectPosition.m_vToggledOff |
◆ m_vToggledOn
vector SCR_ButtonEffectPosition.m_vToggledOn |
The documentation for this interface was generated from the following file:
- Game/UI/Components/ButtonComponents/ModularButton/Effects/SCR_ButtonEffectPosition.c