◆ HandlerAttachedScripted()
override void SCR_CameraInfoEditorUIComponent.HandlerAttachedScripted |
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Widget | w | ) |
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Event called when subcomponent is initialized.
Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.
- Parameters
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Implements MenuRootSubComponent.
◆ HandlerDeattached()
override void SCR_CameraInfoEditorUIComponent.HandlerDeattached |
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Widget | w | ) |
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◆ InitCamera()
◆ OnCameraCreate()
◆ Refresh()
void SCR_CameraInfoEditorUIComponent.Refresh |
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◆ m_Camera
◆ m_CameraLens
int SCR_CameraInfoEditorUIComponent.m_CameraLens |
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protected |
◆ m_FocusComponent
◆ m_Text
◆ m_TextWidget
TextWidget SCR_CameraInfoEditorUIComponent.m_TextWidget |
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◆ m_ZoomComponent
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Common/SCR_CameraInfoEditorUIComponent.c