◆ HasLabelSet()
      
        
          | bool SCR_CampaignBuildingOpenedLabelHintCondition.HasLabelSet  | 
          ( | 
           | ) | 
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Check if the provider has given label set. 
If so, the hint is shown. 
- Returns
 
 
 
◆ OnExitConditionEditor()
  
  
      
        
          | override void SCR_CampaignBuildingOpenedLabelHintCondition.OnExitConditionEditor  | 
          ( | 
          SCR_EditorManagerEntity |           editorManager | ) | 
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protected   | 
  
 
 
◆ OnInitConditionEditor()
  
  
      
        
          | override void SCR_CampaignBuildingOpenedLabelHintCondition.OnInitConditionEditor  | 
          ( | 
          SCR_EditorManagerEntity |           editorManager | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_eLabel
  
  
      
        
          | EEditableEntityLabel SCR_CampaignBuildingOpenedLabelHintCondition.m_eLabel | 
         
       
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Components/Hints/HintConditions/SCR_CampaignBuildingOpenedLabelHintCondition.c