Arma Reforger Script API
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SCR_CampaignSoundComponent Interface Reference
Inheritance diagram for SCR_CampaignSoundComponent:
SoundComponent SimpleSoundComponent

Public Member Functions

override void OnInit (IEntity owner)
 
void SCR_CampaignSoundComponent (IEntityComponentSource src, IEntity ent, IEntity parent)
 
- Public Member Functions inherited from SoundComponent
proto external AudioHandle SoundEvent (string eventName)
 Play a sound from the owner entity's position.
 
proto external AudioHandle SoundEventTransform (string eventName, vector transf[])
 Play a sound from a set transformation.
 
proto external AudioHandle SoundEventBone (string eventName, string bone)
 Play a sound from the owner entity's position.
 
proto external AudioHandle SoundEventOffset (string eventName, vector offset)
 Play a sound with a given offset from the owner entity.
 
- Public Member Functions inherited from SimpleSoundComponent
proto external void EnableDynamicSimulation (bool value)
 Enables the dynamic simulation.
 
proto external void SetScriptedMethodsCall (bool state)
 Set flag for script callbacks.
 
proto external bool IsScriptedMethodsCallEnabled ()
 TRUE when flag for script callbacks is set.
 

Additional Inherited Members

- Protected Member Functions inherited from SimpleSoundComponent
void OnFrame (IEntity owner, float timeSlice)
 
void UpdateSoundJob (IEntity owner, float timeSlice)
 Call when component is in range.
 
void OnUpdateSoundJobBegin (IEntity owner)
 
void OnUpdateSoundJobEnd (IEntity owner)
 

Constructor & Destructor Documentation

◆ SCR_CampaignSoundComponent()

void SCR_CampaignSoundComponent.SCR_CampaignSoundComponent ( IEntityComponentSource src,
IEntity ent,
IEntity parent )
Parameters
[in]src
[in]ent
[in]parent

Member Function Documentation

◆ OnInit()

override void SCR_CampaignSoundComponent.OnInit ( IEntity owner)

The documentation for this interface was generated from the following file: