◆ HandlerAttached()
override void SCR_CareerProfileHUD.HandlerAttached |
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Widget |
w | ) |
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protected |
◆ OnEditAppearance()
void SCR_CareerProfileHUD.OnEditAppearance |
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◆ PrepareHUD()
void SCR_CareerProfileHUD.PrepareHUD |
( |
string |
rankImageName, |
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string |
rankLevelName, |
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string |
backgroundUserPictureName, |
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string |
CharacterLoadoutName, |
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string |
LevelProgressName, |
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string |
PlayerLevelName, |
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string |
ProgressBarName, |
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string |
EditAppearanceButtonName |
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) |
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◆ SetLevelProgressGain()
void SCR_CareerProfileHUD.SetLevelProgressGain |
( |
float |
f | ) |
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◆ SetPlayerLevel()
void SCR_CareerProfileHUD.SetPlayerLevel |
( |
int |
n | ) |
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◆ SetPlayerRank()
void SCR_CareerProfileHUD.SetPlayerRank |
( |
int |
rank | ) |
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◆ SetProgressBarValue()
void SCR_CareerProfileHUD.SetProgressBarValue |
( |
int |
n | ) |
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◆ SetRandomBackgroundPicture()
void SCR_CareerProfileHUD.SetRandomBackgroundPicture |
( |
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◆ loadoutResource
ResourceName SCR_CareerProfileHUD.loadoutResource |
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protected |
◆ m_aBackgroundImages
ref array<ResourceName> SCR_CareerProfileHUD.m_aBackgroundImages |
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protected |
◆ m_aRankImages
ref array<ResourceName> SCR_CareerProfileHUD.m_aRankImages |
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protected |
◆ m_BackgroundUserPictureImageWidget
ImageWidget SCR_CareerProfileHUD.m_BackgroundUserPictureImageWidget |
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protected |
◆ m_EditAppearance
◆ m_iMaxBarValue
int SCR_CareerProfileHUD.m_iMaxBarValue |
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protected |
◆ m_iMinBarValue
int SCR_CareerProfileHUD.m_iMinBarValue |
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protected |
◆ m_iMinRepresentativeValue
int SCR_CareerProfileHUD.m_iMinRepresentativeValue |
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protected |
◆ m_LevelProgress
RichTextWidget SCR_CareerProfileHUD.m_LevelProgress |
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protected |
◆ m_PlayerLevel
RichTextWidget SCR_CareerProfileHUD.m_PlayerLevel |
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protected |
◆ m_ProgressBar
◆ m_RankImageWidget
ImageWidget SCR_CareerProfileHUD.m_RankImageWidget |
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protected |
◆ m_RankLevel
RichTextWidget SCR_CareerProfileHUD.m_RankLevel |
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protected |
◆ m_wRootWidget
Widget SCR_CareerProfileHUD.m_wRootWidget |
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protected |
◆ previewManagerResource
ResourceName SCR_CareerProfileHUD.previewManagerResource |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/CareerProfile/SCR_CareerProfileHUD.c