◆ HandlerAttached()
  
  
      
        
          | override void SCR_CareerProfileHUD.HandlerAttached  | 
          ( | 
          Widget |           w | ) | 
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◆ OnEditAppearance()
      
        
          | void SCR_CareerProfileHUD.OnEditAppearance  | 
          ( | 
           | ) | 
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◆ PrepareHUD()
      
        
          | void SCR_CareerProfileHUD.PrepareHUD  | 
          ( | 
          string |           rankImageName,  | 
        
        
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          string |           rankLevelName,  | 
        
        
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          string |           backgroundUserPictureName,  | 
        
        
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          string |           CharacterLoadoutName,  | 
        
        
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          string |           LevelProgressName,  | 
        
        
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          string |           PlayerLevelName,  | 
        
        
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          string |           ProgressBarName,  | 
        
        
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          string |           EditAppearanceButtonName ) | 
        
      
 
 
◆ SetLevelProgressGain()
      
        
          | void SCR_CareerProfileHUD.SetLevelProgressGain  | 
          ( | 
          float |           f | ) | 
           | 
        
      
 
 
◆ SetPlayerLevel()
      
        
          | void SCR_CareerProfileHUD.SetPlayerLevel  | 
          ( | 
          int |           n | ) | 
           | 
        
      
 
 
◆ SetPlayerRank()
      
        
          | void SCR_CareerProfileHUD.SetPlayerRank  | 
          ( | 
          int |           rank | ) | 
           | 
        
      
 
 
◆ SetProgressBarValue()
      
        
          | void SCR_CareerProfileHUD.SetProgressBarValue  | 
          ( | 
          int |           n | ) | 
           | 
        
      
 
 
◆ SetRandomBackgroundPicture()
      
        
          | void SCR_CareerProfileHUD.SetRandomBackgroundPicture  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ loadoutResource
  
  
      
        
          | ResourceName SCR_CareerProfileHUD.loadoutResource | 
         
       
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◆ m_aBackgroundImages
  
  
      
        
          | ref array<ResourceName> SCR_CareerProfileHUD.m_aBackgroundImages | 
         
       
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◆ m_aRankImages
  
  
      
        
          | ref array<ResourceName> SCR_CareerProfileHUD.m_aRankImages | 
         
       
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◆ m_BackgroundUserPictureImageWidget
  
  
      
        
          | ImageWidget SCR_CareerProfileHUD.m_BackgroundUserPictureImageWidget | 
         
       
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◆ m_EditAppearance
◆ m_iMaxBarValue
  
  
      
        
          | int SCR_CareerProfileHUD.m_iMaxBarValue | 
         
       
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◆ m_iMinBarValue
  
  
      
        
          | int SCR_CareerProfileHUD.m_iMinBarValue | 
         
       
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◆ m_iMinRepresentativeValue
  
  
      
        
          | int SCR_CareerProfileHUD.m_iMinRepresentativeValue | 
         
       
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◆ m_LevelProgress
  
  
      
        
          | RichTextWidget SCR_CareerProfileHUD.m_LevelProgress | 
         
       
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◆ m_PlayerLevel
  
  
      
        
          | RichTextWidget SCR_CareerProfileHUD.m_PlayerLevel | 
         
       
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◆ m_ProgressBar
◆ m_RankImageWidget
  
  
      
        
          | ImageWidget SCR_CareerProfileHUD.m_RankImageWidget | 
         
       
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◆ m_RankLevel
  
  
      
        
          | RichTextWidget SCR_CareerProfileHUD.m_RankLevel | 
         
       
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◆ m_wRootWidget
  
  
      
        
          | Widget SCR_CareerProfileHUD.m_wRootWidget | 
         
       
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protected   | 
  
 
 
◆ previewManagerResource
  
  
      
        
          | ResourceName SCR_CareerProfileHUD.previewManagerResource | 
         
       
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/UI/Menu/CareerProfile/SCR_CareerProfileHUD.c