This is the complete list of members for SCR_CharacterIdentityComponent, including all inherited members.
CheckIdentityIDs(int alias, int name, int surname, int soundIdentity, int visualIdentity) | CharacterIdentityComponent | |
CommitChanges() | CharacterIdentityComponent | |
GetFormattedFullName(out string format, out string name, out string alias, out string surname) | SCR_CharacterIdentityComponent | |
GetFormattedFullName(out string format, out notnull array< string > names) | SCR_CharacterIdentityComponent | |
GetHeadEntity() | CharacterIdentityComponent | |
GetIdentity() | CharacterIdentityComponent | |
IsCovered(string bodyPart) | CharacterIdentityComponent | |
m_IdentityFormatFull | SCR_CharacterIdentityComponent | protected |
m_IdentityFormatNoAlias | SCR_CharacterIdentityComponent | protected |
OnBodyPartStateChanged(string bodyPart, bool visible, bool wounded) | CharacterIdentityComponent | |
OnTicksOnRemoteProxy() | GameComponent | |
SetHeadAlpha(int a) | CharacterIdentityComponent | |
SetIdentity(Identity cfg) | CharacterIdentityComponent | |
SetIdentityFromIDs(int alias, int name, int surname, int soundIdentity, int visualIdentity) | CharacterIdentityComponent | |
SetVisibleAll(bool visible) | CharacterIdentityComponent | |
SetWoundState(string bodyPart, bool wound) | CharacterIdentityComponent | |