◆ CreateForImages()
◆ OffsetCurrentItem()
void SCR_ContentBrowser_GalleryDialog.OffsetCurrentItem |
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int |
offset | ) |
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Offset - how much to move current item ID right/left.
◆ OnBackButton()
void SCR_ContentBrowser_GalleryDialog.OnBackButton |
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◆ OnMenuClose()
override void SCR_ContentBrowser_GalleryDialog.OnMenuClose |
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◆ OnMenuOpen()
override void SCR_ContentBrowser_GalleryDialog.OnMenuOpen |
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◆ OnNextButton()
void SCR_ContentBrowser_GalleryDialog.OnNextButton |
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◆ OnPrevButton()
void SCR_ContentBrowser_GalleryDialog.OnPrevButton |
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◆ SetImages()
void SCR_ContentBrowser_GalleryDialog.SetImages |
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array< BackendImage > |
images, |
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int |
selectedImageIndex |
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) |
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◆ ShowImage()
void SCR_ContentBrowser_GalleryDialog.ShowImage |
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int |
id | ) |
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◆ UpdateButtons()
void SCR_ContentBrowser_GalleryDialog.UpdateButtons |
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◆ m_aImages
ref array<BackendImage> SCR_ContentBrowser_GalleryDialog.m_aImages = {} |
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◆ m_iSelectedItem
int SCR_ContentBrowser_GalleryDialog.m_iSelectedItem |
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◆ m_Widgets
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ContentBrowser/DetailsMenu/SCR_ContentBrowser_GalleryDialog.c