Arma Reforger Script API
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Constant variables used in various menus. More...
Public Member Functions | |
override void | OnMenuInit () |
override void | OnMenuUpdate (float tDelta) |
override void | OnMenuOpen () |
override void | OnMenuOpened () |
override void | OnMenuClose () |
override void | OnMenuFocusGained () |
override void | OnMenuFocusLost () |
override void | OnMenuShow () |
override void | OnMenuHide () |
Static Public Member Functions | |
static ChimeraMenuBase | CurrentChimeraMenu () |
static ChimeraMenuBase | GetOwnerMenu (Widget w) |
Returns parent menu of a widget. | |
Public Attributes | |
ref ScriptInvoker | m_OnTextEditContextChange = new ScriptInvoker |
ref ScriptInvoker | m_OnUpdate = new ScriptInvoker |
Protected Attributes | |
bool | m_bTextEditActive = false |
Static Protected Attributes | |
const string | INPUT_CONTEXT_EDIT = "MenuTextEditContext" |
static ChimeraMenuBase | m_ThisMenu |
Constant variables used in various menus.
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Returns parent menu of a widget.
override void ChimeraMenuBase.OnMenuClose | ( | ) |
Implemented in CareerMenuUI, ContentBrowserUI, DialogUI, EditorAttributesDialogUI, EditorBrowserDialogUI, EditorMenuUI, GameOverScreenInput, GroupSettingsDialogUI, MenuRootBase, PauseMenuUI, SCR_ConfigurableDialogUiProxy, SCR_ContentBrowser_GalleryDialog, SCR_DeployMenuBase, SCR_DeployMenuMain, SCR_FieldManualUI, SCR_GamepadRemovalUI, SCR_GroupMenu, SCR_LoadingOverlayDialog, SCR_MapMenuUI, SCR_PlayerListMenu, SCR_PlayMenu, SCR_RoleSelectionMenu, SCR_SuperMenuBase, SCR_TutorialFastTravelMapMenuUI, SCR_WelcomeScreenMenu, and ServerBrowserMenuUI.
override void ChimeraMenuBase.OnMenuFocusGained | ( | ) |
override void ChimeraMenuBase.OnMenuFocusLost | ( | ) |
override void ChimeraMenuBase.OnMenuHide | ( | ) |
Implemented in MenuRootBase, PauseMenuUI, SCR_ConfigurableDialogUiProxy, SCR_DeployMenuBase, SCR_DeployMenuMain, and SCR_SuperMenuBase.
override void ChimeraMenuBase.OnMenuInit | ( | ) |
Implemented in DialogUI, EditorMenuUI, MenuRootBase, SCR_MapMenuUI, and SCR_TutorialFastTravelMapMenuUI.
override void ChimeraMenuBase.OnMenuOpen | ( | ) |
Implemented in BetaWarningDialogUI, CareerMenuUI, ContentBrowserDetailsMenu, ContentBrowserUI, DialogUI, EditorAttributesDialogUI, EditorBrowserDialogUI, ErrorDialogUI, GameOverScreenInput, GroupSettingsDialogUI, MainMenuUI, MenuRootBase, PauseMenuUI, ReportDialogUI, SCR_AddonExportDialog, SCR_CareerProfileMenuUI, SCR_ContentBrowser_GalleryDialog, SCR_Credits, SCR_CreditsLicenses, SCR_DebriefingScreenMenu, SCR_DeployMenuBase, SCR_DeployMenuMain, SCR_FieldManualUI, SCR_GamepadRemovalUI, SCR_GMMenu, SCR_GroupFlagSelectionMenu, SCR_GroupMenu, SCR_InventoryMenuUI, SCR_LoadingOverlayDialog, SCR_MapMenuUI, SCR_PickAssigneeDialog, SCR_PlayerListMenu, SCR_PlayMenu, SCR_PrivacyPolicy, SCR_ProfileSuperMenu, SCR_RoleSelectionMenu, SCR_ScenarioMenu, SCR_SettingsSuperMenu, SCR_SuperMenuBase, SCR_TutorialFastTravelMapMenuUI, SCR_WelcomeScreenMenu, ServerBrowserMenuUI, WelcomeDialogUI, and WidgetLibraryMenuUI.
override void ChimeraMenuBase.OnMenuOpened | ( | ) |
Implemented in MainMenuUI, SCR_DeployMenuBase, SCR_DeployMenuMain, SCR_RoleSelectionMenu, SCR_WelcomeScreenMenu, and ServerBrowserMenuUI.
override void ChimeraMenuBase.OnMenuShow | ( | ) |
override void ChimeraMenuBase.OnMenuUpdate | ( | float | tDelta | ) |
Implemented in CareerMenuUI, ContentBrowserUI, DialogUI, GameOverScreenInput, GroupSettingsDialogUI, MenuRootBase, ReportDialogUI, SCR_ConfigurableDialogUiProxy, SCR_DeployMenuMain, SCR_GroupFlagSelectionMenu, SCR_InventoryMenuUI, SCR_MapMenuUI, SCR_PlayerListMenu, SCR_RoleSelectionMenu, SCR_SuperMenuBase, SCR_WelcomeScreenMenu, ServerBrowserMenuUI, and WelcomeDialogUI.
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ref ScriptInvoker ChimeraMenuBase.m_OnTextEditContextChange = new ScriptInvoker |
ref ScriptInvoker ChimeraMenuBase.m_OnUpdate = new ScriptInvoker |
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