◆ ChangeBackground()
void SCR_Credits.ChangeBackground |
( |
| ) |
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◆ EndCredits()
void SCR_Credits.EndCredits |
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◆ HideNames()
void SCR_Credits.HideNames |
( |
int |
departments, |
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int |
names |
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) |
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◆ OnLicenses()
void SCR_Credits.OnLicenses |
( |
| ) |
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◆ OnMenuOpen()
override void SCR_Credits.OnMenuOpen |
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| ) |
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◆ ShowNames()
void SCR_Credits.ShowNames |
( |
int |
departments, |
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int |
names |
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) |
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◆ StartCredits()
void SCR_Credits.StartCredits |
( |
| ) |
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◆ BACKGROUND_CHANGE_INTERVAL
const int SCR_Credits.BACKGROUND_CHANGE_INTERVAL = 10000 |
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staticprotected |
◆ m_aDepartments
ref array<ref RichTextWidget> SCR_Credits.m_aDepartments = {} |
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protected |
◆ m_aNames
ref array<ref RichTextWidget> SCR_Credits.m_aNames = {} |
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protected |
◆ m_bLastCycle
bool SCR_Credits.m_bLastCycle |
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protected |
◆ m_sMusicFile
ResourceName SCR_Credits.m_sMusicFile = "{27FAA69A3BD0473C}Sounds/Music/Ingame/Samples/MU_MilitaryBasePositive_BEYOND THE VEIL v2.wav" |
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protected |
◆ m_sNamesLists
ResourceName SCR_Credits.m_sNamesLists = "{3D0DE92D54AEA7D9}Configs/Credits/credits.conf" |
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protected |
◆ m_wBackgroundImage
ImageWidget SCR_Credits.m_wBackgroundImage |
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protected |
◆ m_wCreditsMain
Widget SCR_Credits.m_wCreditsMain |
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protected |
◆ m_wCreditsText
TextWidget SCR_Credits.m_wCreditsText |
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protected |
◆ m_wFooter
Widget SCR_Credits.m_wFooter |
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protected |
◆ m_wLastDepartment
RichTextWidget SCR_Credits.m_wLastDepartment |
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protected |
◆ m_wLastText
RichTextWidget SCR_Credits.m_wLastText |
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protected |
◆ m_wSideVignette
ImageWidget SCR_Credits.m_wSideVignette |
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protected |
◆ NAME_ANIMATION_CREDITS
const float SCR_Credits.NAME_ANIMATION_CREDITS = 0.6 |
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staticprotected |
◆ NAME_ANIMATION_TIME
const float SCR_Credits.NAME_ANIMATION_TIME = 0.5 |
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staticprotected |
◆ NAME_CHANGE_DELAY
const int SCR_Credits.NAME_CHANGE_DELAY = 3000 |
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staticprotected |
◆ NAME_TIMEOUT
const int SCR_Credits.NAME_TIMEOUT = 5000 |
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staticprotected |
◆ NUMBER_OF_TEXTWIDGETS
const int SCR_Credits.NUMBER_OF_TEXTWIDGETS = 6 |
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staticprotected |
◆ PAGE_NAME_SIZE
const ref array<int> SCR_Credits.PAGE_NAME_SIZE = { 14, 12, 10, 9, 8, 7, 7 } |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/Credits/SCR_Credits.c