Arma Reforger Script API
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Public Member Functions | Protected Member Functions | List of all members
SCR_DataCollectorStoreDataModule Interface Reference
Inheritance diagram for SCR_DataCollectorStoreDataModule:
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Public Member Functions

override void Update (float timeTick)
 
- Public Member Functions inherited from SCR_DataCollectorModule
void Update (float timeTick)
 
void OnPlayerDisconnected (int playerID, IEntity controlledEntity=null)
 
void OnPlayerSpawned (int playerID, IEntity controlledEntity)
 
void OnPlayerAuditSuccess (int playerID)
 
void OnPlayerKilled (int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)
 
void OnAIKilled (IEntity AIEntity, IEntity killerEntity, notnull Instigator killer)
 
void OnGameModeEnd ()
 
void InitModule ()
 
void OnControlledEntityChanged (IEntity from, IEntity to)
 

Protected Member Functions

void StorePlayer (int playerId)
 
- Protected Member Functions inherited from SCR_DataCollectorModule
void AddInvokers (IEntity player)
 
void RemoveInvokers (IEntity player)
 

Additional Inherited Members

- Public Attributes inherited from SCR_DataCollectorModule
float m_fUpdatePeriod
 
- Protected Attributes inherited from SCR_DataCollectorModule
ref map< int, TextWidget > m_StatsVisualization
 
float m_fTimeSinceUpdate = 0
 

Member Function Documentation

◆ StorePlayer()

void SCR_DataCollectorStoreDataModule.StorePlayer ( int  playerId)
protected

◆ Update()

override void SCR_DataCollectorStoreDataModule.Update ( float  timeTick)

The documentation for this interface was generated from the following file: