Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
SCR_DataCollectorModule Interface Reference
Inheritance diagram for SCR_DataCollectorModule:
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Public Member Functions

void Update (float timeTick)
 
void OnPlayerDisconnected (int playerID, IEntity controlledEntity=null)
 
void OnPlayerSpawned (int playerID, IEntity controlledEntity)
 
void OnPlayerAuditSuccess (int playerID)
 
void OnPlayerKilled (int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator, notnull SCR_InstigatorContextData instigatorContextData)
 
void OnAIKilled (IEntity AIEntity, IEntity killerEntity, notnull Instigator instigator, notnull SCR_InstigatorContextData instigatorContextData)
 
void OnGameModeEnd ()
 
void InitModule ()
 
void OnControlledEntityChanged (IEntity from, IEntity to)
 

Public Attributes

float m_fUpdatePeriod
 

Protected Member Functions

void AddInvokers (IEntity player)
 
void RemoveInvokers (IEntity player)
 

Protected Attributes

ref map< int, TextWidget > m_StatsVisualization
 
float m_fTimeSinceUpdate = 0
 

Member Function Documentation

◆ AddInvokers()

void SCR_DataCollectorModule.AddInvokers ( IEntity  player)
protected

◆ InitModule()

void SCR_DataCollectorModule.InitModule ( )

◆ OnAIKilled()

void SCR_DataCollectorModule.OnAIKilled ( IEntity  AIEntity,
IEntity  killerEntity,
notnull Instigator  instigator,
notnull SCR_InstigatorContextData  instigatorContextData 
)

◆ OnControlledEntityChanged()

void SCR_DataCollectorModule.OnControlledEntityChanged ( IEntity  from,
IEntity  to 
)

◆ OnGameModeEnd()

void SCR_DataCollectorModule.OnGameModeEnd ( )

◆ OnPlayerAuditSuccess()

void SCR_DataCollectorModule.OnPlayerAuditSuccess ( int  playerID)

◆ OnPlayerDisconnected()

void SCR_DataCollectorModule.OnPlayerDisconnected ( int  playerID,
IEntity  controlledEntity = null 
)

◆ OnPlayerKilled()

void SCR_DataCollectorModule.OnPlayerKilled ( int  playerId,
IEntity  playerEntity,
IEntity  killerEntity,
notnull Instigator  instigator,
notnull SCR_InstigatorContextData  instigatorContextData 
)

◆ OnPlayerSpawned()

void SCR_DataCollectorModule.OnPlayerSpawned ( int  playerID,
IEntity  controlledEntity 
)

◆ RemoveInvokers()

void SCR_DataCollectorModule.RemoveInvokers ( IEntity  player)
protected

◆ Update()

void SCR_DataCollectorModule.Update ( float  timeTick)

Member Data Documentation

◆ m_fTimeSinceUpdate

float SCR_DataCollectorModule.m_fTimeSinceUpdate = 0
protected

◆ m_fUpdatePeriod

float SCR_DataCollectorModule.m_fUpdatePeriod

◆ m_StatsVisualization

ref map<int, TextWidget> SCR_DataCollectorModule.m_StatsVisualization
protected

The documentation for this interface was generated from the following file: