Arma Reforger Script API
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SCR_DefenderSpawnerComponent Member List

This is the complete list of members for SCR_DefenderSpawnerComponent, including all inherited members.

AddSupplies(float value)SCR_DefenderSpawnerComponent
AssignDefenderGroupDataFromOwningFaction()SCR_DefenderSpawnerComponentprotected
AssignSupplyComponent(notnull SCR_CampaignSuppliesComponent supplyComp)SCR_DefenderSpawnerComponent
CanBeSlotRegistered(notnull SCR_EntitySpawnerSlotComponent slot)SCR_SlotServiceComponentprotected
EnableSpawning(bool enable, int playerID)SCR_DefenderSpawnerComponent
EOnInit(IEntity owner)SCR_DefenderSpawnerComponentprotected
GetBases(out array< SCR_MilitaryBaseComponent > bases)SCR_MilitaryBaseLogicComponent
GetDelegatePrefab()SCR_ServicePointComponent
GetFaction()SCR_ServicePointComponent
GetFreeSlot()SCR_DefenderSpawnerComponent
GetLabel()SCR_ServicePointComponent
GetMinimumRank()SCR_DefenderSpawnerComponent
GetOnDefenderGroupSpawned()SCR_DefenderSpawnerComponent
GetOnServiceStateChanged()SCR_ServicePointComponent
GetPlayerDistanceState()SCR_DefenderSpawnerComponentprotected
GetServiceState()SCR_ServicePointComponent
GetSpawnerSupplies()SCR_DefenderSpawnerComponent
GetSpawnerSupplyComponent()SCR_DefenderSpawnerComponent
GetType()SCR_ServicePointComponent
GetWaypoint()SCR_DefenderSpawnerComponentprotected
HandleGroup()SCR_DefenderSpawnerComponentprotected
IsProxy()SCR_DefenderSpawnerComponent
IsSpawningEnabled()SCR_DefenderSpawnerComponent
m_aAllowedLabelsSCR_DefenderSpawnerComponentprotected
m_aBasesSCR_MilitaryBaseLogicComponentprotected
m_aChildSlotsSCR_SlotServiceComponentprotected
m_aIgnoredLabelsSCR_DefenderSpawnerComponentprotected
m_AIgroupSCR_DefenderSpawnerComponentprotected
m_aNearSlotsSCR_SlotServiceComponentprotected
m_aOldUnitsSCR_DefenderSpawnerComponentprotected
m_aPreviousGroupsSCR_DefenderSpawnerComponentprotected
m_aRefillQueueSCR_DefenderSpawnerComponentprotected
m_aUnitsOnMoveSCR_DefenderSpawnerComponentprotected
m_bEnableSpawningSCR_DefenderSpawnerComponentprotected
m_bSuppliesConsumptionEnabledSCR_DefenderSpawnerComponentprotected
m_DelegateSCR_ServicePointComponentprotected
m_eBuildingLabelSCR_ServicePointComponentprotected
m_eMinimumRankForEnablingSCR_DefenderSpawnerComponentprotected
m_eServiceStateSCR_ServicePointComponentprotected
m_eTypeSCR_ServicePointComponentprotected
m_FactionControlSCR_ServicePointComponentprotected
m_fMinHostilePlayerDistanceSCR_DefenderSpawnerComponentprotected
m_fNextRespawnTimeSCR_DefenderSpawnerComponentprotected
m_fRespawnDelaySCR_DefenderSpawnerComponentprotected
m_GroupEntrySCR_DefenderSpawnerComponentprotected
m_GroupSpawningManagerSCR_DefenderSpawnerComponentprotected
m_iCustomSuppliesSCR_DefenderSpawnerComponentprotected
m_iDespawnedGroupMembersSCR_DefenderSpawnerComponentprotected
m_OnDefenderGroupSpawnedSCR_DefenderSpawnerComponentprotected
m_OnServiceStateChangedSCR_ServicePointComponentprotected
m_ResourceComponentSCR_DefenderSpawnerComponentprotected
m_RplComponentSCR_DefenderSpawnerComponentprotected
m_sDelegatePrefabSCR_ServicePointComponentprotected
m_SlotManagerSCR_SlotServiceComponentprotected
m_SupplyComponentSCR_DefenderSpawnerComponentprotected
m_WaypointSCR_DefenderSpawnerComponentprotected
OnBaseFactionChanged(Faction faction)SCR_MilitaryBaseLogicComponent
OnBaseRegistered(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
OnBaseUnregistered(notnull SCR_MilitaryBaseComponent base)SCR_ServicePointComponent
OnDelete(IEntity owner)SCR_ServicePointComponent
OnFactionChanged(FactionAffiliationComponent owner, Faction previousFaction, Faction faction)SCR_DefenderSpawnerComponentprotected
OnMoveFinished(SCR_AIActionBase action)SCR_DefenderSpawnerComponentprotected
OnMovingCharacterDeath(SCR_CharacterControllerComponent characterController, IEntity killerEntity, Instigator killer)SCR_DefenderSpawnerComponentprotected
OnPostInit(IEntity owner)SCR_DefenderSpawnerComponentprotected
OnSlotRemoved(SCR_EntitySpawnerSlotComponent slot)SCR_SlotServiceComponentprotected
OnSlotUpdate(SCR_EntitySpawnerSlotComponent slot, vector position)SCR_SlotServiceComponentprotected
RegisterBase(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
RegisterChildSlots()SCR_SlotServiceComponentprotected
RegisterNearbySlots()SCR_SlotServiceComponentprotected
RegisterService()SCR_ServicePointComponent
RegisterSlot(SCR_EntitySpawnerSlotComponent slot)SCR_SlotServiceComponent
ReinforceGroup()SCR_DefenderSpawnerComponentprotected
s_bSpawnAsOfflineSCR_ServicePointComponentprotectedstatic
ServiceStateChanged()SCR_ServicePointComponent
SetDelegate(notnull SCR_ServicePointDelegateComponent delegate)SCR_ServicePointComponent
SetServiceOnline()SCR_ServicePointComponent
SetServiceState(SCR_EServicePointStatus state)SCR_ServicePointComponent
SetWaypoint(SCR_AIWaypoint wp)SCR_DefenderSpawnerComponent
SlotSearchCallback(IEntity ent)SCR_SlotServiceComponentprotected
SPAWN_CHECK_INTERVALSCR_DefenderSpawnerComponentprotectedstatic
SPAWN_GROUP_JOIN_TIMEOUTSCR_DefenderSpawnerComponentprotectedstatic
SPAWN_RADIUS_MAXSCR_DefenderSpawnerComponentprotectedstatic
SPAWN_RADIUS_MINSCR_DefenderSpawnerComponentprotectedstatic
SpawnAsOffline(bool val)SCR_ServicePointComponentstatic
SpawnGroup()SCR_DefenderSpawnerComponentprotected
SpawnUnit(ResourceName unitResource, bool consumeSupplies=true)SCR_DefenderSpawnerComponentprotected
UnregisterBase(notnull SCR_MilitaryBaseComponent base)SCR_MilitaryBaseLogicComponent
UserRankCheck(IEntity user)SCR_DefenderSpawnerComponent
~SCR_DefenderSpawnerComponent()SCR_DefenderSpawnerComponent
~SCR_MilitaryBaseLogicComponent()SCR_MilitaryBaseLogicComponent