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Arma Reforger Script API
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Base deploy menu class. More...
Public Member Functions | |
| override void | OnMenuOpen () |
| override void | OnMenuOpened () |
| override void | OnMenuClose () |
| override void | OnMenuHide () |
| void | MuteSounds (bool mute=true) |
Public Member Functions inherited from ChimeraMenuBase | |
| override void | OnMenuInit () |
| override void | OnMenuUpdate (float tDelta) |
| override void | OnMenuFocusGained () |
| override void | OnMenuFocusLost () |
| override void | OnMenuShow () |
Static Public Member Functions | |
| static OnDeployMenuOpenInvoker | SGetOnMenuOpen () |
Static Public Member Functions inherited from ChimeraMenuBase | |
| static ChimeraMenuBase | CurrentChimeraMenu () |
| static ChimeraMenuBase | GetOwnerMenu (Widget w) |
| Returns parent menu of a widget. | |
Protected Member Functions | |
| void | OpenPlayerList () |
| void | OnEditorLimitedChanged (bool limited) |
| If limited, don't show the game master switch button. | |
Protected Attributes | |
| SCR_InputButtonComponent | m_PauseButton |
| SCR_InputButtonComponent | m_GameMasterButton |
| SCR_InputButtonComponent | m_ChatButton |
| SCR_ChatPanel | m_ChatPanel |
| SCR_MapEntity | m_MapEntity |
Protected Attributes inherited from ChimeraMenuBase | |
| bool | m_bTextEditActive = false |
Static Protected Attributes | |
| static ref OnDeployMenuOpenInvoker | s_OnMenuOpen |
Static Protected Attributes inherited from ChimeraMenuBase | |
| const string | INPUT_CONTEXT_EDIT = "MenuTextEditContext" |
| static ChimeraMenuBase | m_ThisMenu |
Additional Inherited Members | |
Public Attributes inherited from ChimeraMenuBase | |
| ref ScriptInvoker | m_OnTextEditContextChange = new ScriptInvoker |
| ref ScriptInvoker | m_OnUpdate = new ScriptInvoker |
Base deploy menu class.
| void SCR_DeployMenuBase.MuteSounds | ( | bool | mute = true | ) |
| [in] | mute |
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If limited, don't show the game master switch button.
| override void SCR_DeployMenuBase.OnMenuClose | ( | ) |
Implements ChimeraMenuBase.
Implemented in SCR_DeployMenuMain, SCR_RoleSelectionMenu, and SCR_WelcomeScreenMenu.
| override void SCR_DeployMenuBase.OnMenuHide | ( | ) |
Implements ChimeraMenuBase.
Implemented in SCR_DeployMenuMain.
| override void SCR_DeployMenuBase.OnMenuOpen | ( | ) |
Implements ChimeraMenuBase.
Implemented in SCR_DebriefingScreenMenu, SCR_DeployMenuMain, SCR_RoleSelectionMenu, and SCR_WelcomeScreenMenu.
| override void SCR_DeployMenuBase.OnMenuOpened | ( | ) |
Implements ChimeraMenuBase.
Implemented in SCR_DeployMenuMain, SCR_RoleSelectionMenu, and SCR_WelcomeScreenMenu.
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