◆ GetFirstValidButton()
Gets first available button from the m_aButtons list.
- Returns
- button instance.
◆ GetListWidget()
Widget SCR_DeployRequestUIBaseComponent.GetListWidget |
( |
| ) |
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Gets current list widget.
- Returns
- current list
◆ GetOnButtonFocused()
ScriptInvoker SCR_DeployRequestUIBaseComponent.GetOnButtonFocused |
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◆ GetOnListCollapse()
static ScriptInvoker SCR_DeployRequestUIBaseComponent.GetOnListCollapse |
( |
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static |
◆ GetOnMouseLeft()
ScriptInvoker SCR_DeployRequestUIBaseComponent.GetOnMouseLeft |
( |
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◆ HandlerAttached()
override void SCR_DeployRequestUIBaseComponent.HandlerAttached |
( |
Widget |
w | ) |
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◆ IsEnabled()
bool SCR_DeployRequestUIBaseComponent.IsEnabled |
( |
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◆ IsExpanded()
bool SCR_DeployRequestUIBaseComponent.IsExpanded |
( |
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◆ Lock()
Lock this component's buttons from processing any further requests. Unlock() should be called once you receive a response.
◆ OnListExpand()
◆ OnMouseLeft()
void SCR_DeployRequestUIBaseComponent.OnMouseLeft |
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protected |
◆ SetExpanded()
void SCR_DeployRequestUIBaseComponent.SetExpanded |
( |
bool |
expanded | ) |
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◆ SetListWidget()
void SCR_DeployRequestUIBaseComponent.SetListWidget |
( |
Widget |
list | ) |
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◆ ToggleCollapsed()
void SCR_DeployRequestUIBaseComponent.ToggleCollapsed |
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| ) |
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protected |
◆ Unlock()
void SCR_DeployRequestUIBaseComponent.Unlock |
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| ) |
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Unlock this component's buttons.
◆ Update()
void SCR_DeployRequestUIBaseComponent.Update |
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float |
dt | ) |
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◆ m_aButtons
◆ m_bEnabled
bool SCR_DeployRequestUIBaseComponent.m_bEnabled = true |
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protected |
◆ m_bLocked
bool SCR_DeployRequestUIBaseComponent.m_bLocked = false |
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protected |
◆ m_bUseListFromButton
bool SCR_DeployRequestUIBaseComponent.m_bUseListFromButton |
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protected |
◆ m_OnButtonFocused
ref ScriptInvoker SCR_DeployRequestUIBaseComponent.m_OnButtonFocused = new ScriptInvoker() |
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protected |
◆ m_OnMouseLeft
ref ScriptInvoker SCR_DeployRequestUIBaseComponent.m_OnMouseLeft = new ScriptInvoker() |
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protected |
◆ m_sExpandButton
string SCR_DeployRequestUIBaseComponent.m_sExpandButton |
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protected |
◆ m_sExpandButtonIcon
string SCR_DeployRequestUIBaseComponent.m_sExpandButtonIcon |
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protected |
◆ m_sExpandButtonName
string SCR_DeployRequestUIBaseComponent.m_sExpandButtonName |
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protected |
◆ m_wExpandButton
Widget SCR_DeployRequestUIBaseComponent.m_wExpandButton |
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protected |
◆ m_wExpandButtonIcon
ImageWidget SCR_DeployRequestUIBaseComponent.m_wExpandButtonIcon |
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protected |
◆ m_wExpandButtonName
TextWidget SCR_DeployRequestUIBaseComponent.m_wExpandButtonName |
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protected |
◆ m_wRoot
Widget SCR_DeployRequestUIBaseComponent.m_wRoot |
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protected |
◆ s_OnListExpand
The documentation for this interface was generated from the following file:
- Game/UI/Menu/DeployMenu/SCR_DeployRequestUIBaseComponent.c