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Arma Reforger Script API
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Descriptor text type defaults. More...
Public Member Functions | |
| override void | SetDefaults (MapDescriptorProps props) |
| Set default values per descriptor type. | |
| override void | SetColors (MapDescriptorProps props) |
| Set default colors per descriptor type. | |
Public Attributes | |
| ResourceName | m_TextFont |
| float | m_fTextSize |
| float | m_fTextMinScale |
| float | m_fTextMaxScale |
| bool | m_bBoldText |
| bool | m_bItalicText |
| float | m_fTextAngle |
| float | m_fTextOffsetX |
| float | m_fTextOffsetY |
| float | m_fIconTextAlignH |
| float | m_fIconTextAlignV |
| ref Color | m_vColor |
Public Attributes inherited from SCR_DescriptorDefaultsBase | |
| int | m_iDescriptorType |
| int | m_iPriority |
| int | m_iImageSetIndex |
| bool | m_bUseFactionColors |
| bool | m_bIsDefaultInvisible |
| int | m_iDescriptorGroupType |
| float | m_fGroupScale |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_DescriptorDefaultsBase | |
| static void | SetGlobals (int size, float refPPU) |
| Set global descriptor defaults values. | |
Static Public Attributes inherited from SCR_DescriptorDefaultsBase | |
| static int | s_iImageSetIconSize |
| static float | s_fReferencePPU |
Descriptor text type defaults.
| override void SCR_DescriptorDefText.SetColors | ( | MapDescriptorProps | props | ) |
Set default colors per descriptor type.
Implements SCR_DescriptorDefaultsBase.
| override void SCR_DescriptorDefText.SetDefaults | ( | MapDescriptorProps | props | ) |
Set default values per descriptor type.
Implements SCR_DescriptorDefaultsBase.
| bool SCR_DescriptorDefText.m_bBoldText |
| bool SCR_DescriptorDefText.m_bItalicText |
| float SCR_DescriptorDefText.m_fIconTextAlignH |
| float SCR_DescriptorDefText.m_fIconTextAlignV |
| float SCR_DescriptorDefText.m_fTextAngle |
| float SCR_DescriptorDefText.m_fTextMaxScale |
| float SCR_DescriptorDefText.m_fTextMinScale |
| float SCR_DescriptorDefText.m_fTextOffsetX |
| float SCR_DescriptorDefText.m_fTextOffsetY |
| float SCR_DescriptorDefText.m_fTextSize |
| ResourceName SCR_DescriptorDefText.m_TextFont |
| ref Color SCR_DescriptorDefText.m_vColor |