Arma Reforger Script API
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Descriptor text type defaults. More...
Public Member Functions | |
override void | SetDefaults (MapDescriptorProps props) |
Set default values per descriptor type. | |
override void | SetColors (MapDescriptorProps props) |
Set default colors per descriptor type. | |
void | SetDefaults (MapDescriptorProps props) |
Set default values per descriptor type. | |
void | SetColors (MapDescriptorProps props) |
Set default colors per descriptor type. | |
Public Attributes | |
ResourceName | m_TextFont |
float | m_fTextSize |
float | m_fTextMinScale |
float | m_fTextMaxScale |
bool | m_bBoldText |
bool | m_bItalicText |
float | m_fTextAngle |
float | m_fTextOffsetX |
float | m_fTextOffsetY |
float | m_fIconTextAlignH |
float | m_fIconTextAlignV |
ref Color | m_vColor |
Public Attributes inherited from SCR_DescriptorDefaultsBase | |
int | m_iDescriptorType |
int | m_iPriority |
int | m_iImageSetIndex |
bool | m_bUseFactionColors |
bool | m_bIsDefaultInvisible |
int | m_iDescriptorGroupType |
float | m_fGroupScale |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_DescriptorDefaultsBase | |
static void | SetGlobals (int size, float refPPU) |
Set global descriptor defaults values. | |
Static Public Attributes inherited from SCR_DescriptorDefaultsBase | |
static int | s_iImageSetIconSize |
static float | s_fReferencePPU |
Descriptor text type defaults.
override void SCR_DescriptorDefText.SetColors | ( | MapDescriptorProps | props | ) |
Set default colors per descriptor type.
Implements SCR_DescriptorDefaultsBase.
override void SCR_DescriptorDefText.SetDefaults | ( | MapDescriptorProps | props | ) |
Set default values per descriptor type.
Implements SCR_DescriptorDefaultsBase.
bool SCR_DescriptorDefText.m_bBoldText |
bool SCR_DescriptorDefText.m_bItalicText |
float SCR_DescriptorDefText.m_fIconTextAlignH |
float SCR_DescriptorDefText.m_fIconTextAlignV |
float SCR_DescriptorDefText.m_fTextAngle |
float SCR_DescriptorDefText.m_fTextMaxScale |
float SCR_DescriptorDefText.m_fTextMinScale |
float SCR_DescriptorDefText.m_fTextOffsetX |
float SCR_DescriptorDefText.m_fTextOffsetY |
float SCR_DescriptorDefText.m_fTextSize |
ResourceName SCR_DescriptorDefText.m_TextFont |
ref Color SCR_DescriptorDefText.m_vColor |