Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_EditableDescriptorUIInfo Interface Reference
Inheritance diagram for SCR_EditableDescriptorUIInfo:
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Public Member Functions

LocalizedString GetLocationName ()
 Get location name.
 
void SetLocationName (LocalizedString locationName)
 Set location name from existing name.
 
void SetLocationName (vector pos)
 Set location name from a position.
 
override bool SetNameTo (TextWidget textWidget)
 Set name to given text widget.
 
override bool SetDescriptionTo (TextWidget textWidget)
 Set description to given text widget.
 
override void CopyFrom (SCR_UIName source)
 
void SCR_EditableDescriptorUIInfo ()
 
- Public Member Functions inherited from SCR_EditableEntityUIInfo
override LocalizedString GetName ()
 Get name.
 
bool IsFullBackgroundAssetCard ()
 
ResourceName GetImage ()
 
EEditableEntityType GetEntityTypex ()
 
FactionKey GetFactionKey ()
 
Faction GetFaction ()
 
int GetEntityLabels (out notnull array< EEditableEntityLabel > entityLabels)
 Fill the provided array with auto and authored labels.
 
bool HasEntityLabel (EEditableEntityLabel label)
 Check if entity has label in either Auto or Authored labels.
 
bool GetEntityBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get Entity budget costs.
 
void GetEntityAndChildrenBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get Entity and its children budgets.
 
void GetEntityChildrenBudgetCost (out notnull array< ref SCR_EntityBudgetValue > outBudgets)
 Get only Entity's children budget costs, i.e. cost of entities inside a composition entitiy.
 
ResourceName GetSlotPrefab ()
 Get prefab this entity prefab extends.
 
EEditableEntityType GetEntityType ()
 Get entity type.
 
bool HasEntityFlag (EEditableEntityFlag flag)
 Check if a flag is active.
 
bool SetAssetImageTo (ImageWidget imageWidget)
 Set asset image to given image widget and stretches if is full background flagged.
 
void InitFromSource (IEntityComponentSource componentSource)
 Initialise UI info from component source.
 
- Public Member Functions inherited from SCR_UIInfo
ResourceName GetIconPath ()
 Get icon.
 
string GetIconSetName ()
 Returns Icon Set name if imageset.
 
bool HasIcon ()
 Check if the info has an icon defined.
 
bool SetIconTo (ImageWidget imageWidget)
 Set icon to given image widget.
 
override void Log (string prefix=string.Empty, LogLevel logLevel=LogLevel.VERBOSE)
 
- Public Member Functions inherited from SCR_UIDescription
LocalizedString GetUnformattedDescription ()
 Get the unformatted description from SCR_HintUIInfo instance.
 
void SetDescription (LocalizedString description)
 Change the description from SCR_HintUIInfo instance.
 
LocalizedString GetDescription ()
 Get description.
 
bool HasDescription ()
 Check if the info has a description defined.
 
bool SetDescriptionTo (TextWidget textWidget)
 Set description to given text widget.
 
override void Log (string prefix=string.Empty, LogLevel logLevel=LogLevel.VERBOSE)
 
- Public Member Functions inherited from SCR_UIName
LocalizedString GetUnformattedName ()
 Get The unformatted Name from SCR_HintUIInfo instance.
 
void SetName (LocalizedString name)
 Change the Name from SCR_HintUIInfo instance.
 
LocalizedString GetName ()
 Get name.
 
bool HasName ()
 Check if the info has a name defined.
 
bool SetNameTo (TextWidget textWidget)
 Set name to given text widget.
 
void Log (string prefix=string.Empty, LogLevel logLevel=LogLevel.VERBOSE)
 Print out contents of this UI info.
 

Protected Attributes

LocalizedString m_sNameFormat
 
LocalizedString m_sDescriptionFormat
 
LocalizedString m_sLocationName
 
string m_sNameEncoded
 
string m_sDescriptionEncoded
 
- Protected Attributes inherited from SCR_EditableEntityUIInfo
ResourceName m_SlotPrefab
 
bool m_bFullBackgroundAssetCard
 
EEditableEntityType m_EntityType
 
EEditableEntityFlag m_EntityFlags
 
- Protected Attributes inherited from SCR_UIInfo
ResourceName Icon
 
string IconSetName
 
- Protected Attributes inherited from SCR_UIDescription
LocalizedString Description
 
- Protected Attributes inherited from SCR_UIName
LocalizedString Name
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_UIInfo
static SCR_UIInfo GetInfo (BaseContainer source, string varName)
 Get UIInfo from a source object.
 
static SCR_UIInfo CreateInfo (UIInfo source)
 Create SCR_UIInfo from engine UIInfo.
 
static SCR_UIInfo CreateInfo (LocalizedString name, LocalizedString description=LocalizedString.Empty, ResourceName icon=ResourceName.Empty, string iconSetName=string.Empty)
 Create SCR_UIInfo from basic params.
 
static SCR_UIInfo CreatePlaceholderInfo (TypeName type)
 Get placeholder info.
 
- Static Public Attributes inherited from SCR_EditableEntityUIInfo
static const LocalizedString EDITABLE_ENTITY_FALLBACK_NAME = "#AR-AttributesDialog_TitlePage_Entity_Text"
 
override void CopyFrom (SCR_UIName source)
 
override void CopyFrom (SCR_UIName source)
 
override void CopyFrom (SCR_UIName source)
 
void CopyFrom (SCR_UIName source)
 

Constructor & Destructor Documentation

◆ SCR_EditableDescriptorUIInfo()

void SCR_EditableDescriptorUIInfo.SCR_EditableDescriptorUIInfo ( )

Member Function Documentation

◆ CopyFrom()

override void SCR_EditableDescriptorUIInfo.CopyFrom ( SCR_UIName  source)

◆ GetLocationName()

LocalizedString SCR_EditableDescriptorUIInfo.GetLocationName ( )

Get location name.

Returns
Location name

◆ SetDescriptionTo()

override bool SCR_EditableDescriptorUIInfo.SetDescriptionTo ( TextWidget  textWidget)

Set description to given text widget.

When possible, use this function instead of retrieving the description using GetDescription() and setting it manually. Custom UI info classes may be using parameters which would not be applied otherwise.

Parameters
textWidgetTarget text widget
Returns
True when the description was set

Implements SCR_UIDescription.

◆ SetLocationName() [1/2]

void SCR_EditableDescriptorUIInfo.SetLocationName ( LocalizedString  locationName)

Set location name from existing name.

Parameters
locationNameName of the location

◆ SetLocationName() [2/2]

void SCR_EditableDescriptorUIInfo.SetLocationName ( vector  pos)

Set location name from a position.

Parameters
posPosition

◆ SetNameTo()

override bool SCR_EditableDescriptorUIInfo.SetNameTo ( TextWidget  textWidget)

Set name to given text widget.

When possible, use this function instead of retrieving the name using GetName() and setting it manually. Custom UI info classes may be using parameters which would not be applied otherwise.

Parameters
textWidgetTarget text widget
Returns
True when the name was set

Implements SCR_UIName.

Member Data Documentation

◆ m_sDescriptionEncoded

string SCR_EditableDescriptorUIInfo.m_sDescriptionEncoded
protected

◆ m_sDescriptionFormat

LocalizedString SCR_EditableDescriptorUIInfo.m_sDescriptionFormat
protected

◆ m_sLocationName

LocalizedString SCR_EditableDescriptorUIInfo.m_sLocationName
protected

◆ m_sNameEncoded

string SCR_EditableDescriptorUIInfo.m_sNameEncoded
protected

◆ m_sNameFormat

LocalizedString SCR_EditableDescriptorUIInfo.m_sNameFormat
protected

The documentation for this interface was generated from the following file: