◆ IsValid()
override bool SCR_EditableEntityCoreLabelSettingExtended.IsValid |
( |
EEditorMode | currentMode | ) |
|
Override function for inherited classes to check if label can be shown Is checked when calling GetLabelUIInfoIfValid.
- Returns
- true if the label is valid and can be shown
Implements SCR_EditableEntityCoreLabelSetting.
◆ m_eBlackListedModes
EEditorMode SCR_EditableEntityCoreLabelSettingExtended.m_eBlackListedModes |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/EditableEntityCore/SCR_EditableEntityCoreLabelSettingExtended.c