◆ FindErrorComponent()
static SCR_ErrorDialog SCR_ErrorDialog.FindErrorComponent |
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notnull Widget | w | ) |
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◆ GetErrorMessage()
string SCR_ErrorDialog.GetErrorMessage |
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◆ HandlerAttached()
override void SCR_ErrorDialog.HandlerAttached |
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Widget | w | ) |
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◆ SetErrorDetail()
void SCR_ErrorDialog.SetErrorDetail |
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string | strDetail | ) |
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◆ SetErrorMessage()
void SCR_ErrorDialog.SetErrorMessage |
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string | message | ) |
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◆ m_sErrorMessage
string SCR_ErrorDialog.m_sErrorMessage |
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◆ m_wImgLine
ImageWidget SCR_ErrorDialog.m_wImgLine |
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◆ m_wTxtDetail
TextWidget SCR_ErrorDialog.m_wTxtDetail |
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◆ WIDGET_IMG_LINE
const string SCR_ErrorDialog.WIDGET_IMG_LINE = "ImgLine" |
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◆ WIDGET_TEXT_DETAIL
const string SCR_ErrorDialog.WIDGET_TEXT_DETAIL = "TxtDetail" |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/Dialogs/SCR_ErrorDialog.c