Arma Reforger Script API
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SCR_EstablishBaseTaskEntity Interface Reference
Inheritance diagram for SCR_EstablishBaseTaskEntity:
SCR_Task

Public Member Functions

override bool RplLoad (ScriptBitReader reader)
 
override void EOnInit (IEntity owner)
 
void ~SCR_EstablishBaseTaskEntity ()
 
- Public Member Functions inherited from SCR_Task
SCR_TaskData GetTaskData ()
 Returns task data instance.
 
SCR_TaskUIInfo GetTaskUIInfo ()
 Returns task UI info.
 
string GetTaskID ()
 Returns task ID.
 
void SetTaskID (string taskID)
 Sets ID of task.
 
int GetAuthorID ()
 Returns task author ID.
 
void SetAuthorID (int authorId)
 Sets author id of task.
 
LocalizedString GetTaskName (out array< LocalizedString > params=null)
 Returns name of task.
 
void SetTaskName (LocalizedString taskName, array< LocalizedString > taskNameParams=null)
 Sets name of task.
 
LocalizedString GetTaskDescription (out array< LocalizedString > params=null)
 Returns description of task.
 
void SetTaskDescription (LocalizedString taskDesc, array< LocalizedString > taskDescParams=null)
 Sets description of task.
 
string GetTaskIconPath ()
 Returns task icon path.
 
void SetTaskIconPath (ResourceName iconPath)
 Sets task icon path.
 
string GetTaskIconSetName ()
 Returns name of task icon set.
 
void SetTaskIconSetName (string iconSetName)
 Sets name of task icon set.
 
int GetTaskAssigneeCount ()
 Returns number of assignees for this task.
 
int GetTaskAssigneePlayerCount (bool recursive=true)
 Returns number of assigned players for this task; If recursive is true, it will check assigned groups as well.
 
array< ref SCR_TaskExecutorGetTaskAssignees ()
 Returns array of assignees for this task.
 
array< int > GetTaskAssigneePlayerIDs ()
 Returns array of player assignees for this task.
 
bool IsTaskAssignedTo (SCR_TaskExecutor executor, out SCR_TaskExecutor match=null)
 Returns true if specified executor is assigned to this task and provides matching executor.
 
bool AddTaskAssignee (SCR_TaskExecutor executor, bool listenToInvokers=true, int requesterID=0)
 Tries to add a new assignee to this task.
 
bool RemoveTaskAssignee (SCR_TaskExecutor executor, bool listenToInvokers=true, int requesterID=0)
 Tries to remove an assignee from this task.
 
SCR_ETaskState GetTaskState ()
 
void SetTaskState (SCR_ETaskState state)
 
SCR_ETaskOwnership GetTaskOwnership ()
 
void SetTaskOwnership (SCR_ETaskOwnership ownership)
 
SCR_ETaskVisibility GetTaskVisibility ()
 
void SetTaskVisibility (SCR_ETaskVisibility visibility)
 
SCR_ETaskUIVisibility GetTaskUIVisibility ()
 
void SetTaskUIVisibility (SCR_ETaskUIVisibility visibility)
 
int GetOwnerFactionCount ()
 
array< string > GetOwnerFactionKeys ()
 
void AddOwnerFactionKey (FactionKey factionKey)
 
void RemoveOwnerFactionKey (FactionKey factionKey)
 
int GetOwnerGroupCount ()
 
array< int > GetOwnerGroupIDs ()
 
void AddOwnerGroupID (int groupID)
 
void RemoveOwnerGroupID (int groupID)
 
int GetOwnerExecutorCount ()
 
array< ref SCR_TaskExecutorGetOwnerExecutors ()
 
bool AddOwnerExecutor (SCR_TaskExecutor executor)
 Tries to add an owner executor to this task.
 
bool RemoveOwnerExecutor (SCR_TaskExecutor executor)
 Tries to remove an owner executor from this task.
 
vector GetTaskPosition ()
 Returns position of task.
 
void SetTaskPosition (vector position)
 Sets position of task.
 
SCR_TaskUIComponent GetUIComponent ()
 
ScriptInvokerVoid GetOnDisplayDataChanged ()
 
override void _WB_AfterWorldUpdate (float timeSlice)
 
void SCR_Task (IEntitySource src, IEntity parent)
 
void ~SCR_Task ()
 

Static Public Member Functions

static ScriptInvokerVoid GetOnPlayerEnteredEstablishingArea ()
 
- Static Public Member Functions inherited from SCR_Task
static SCR_TaskStateInvoker GetOnTaskStateChanged ()
 
static SCR_TaskOwnershipInvoker GetOnTaskOwnershipChanged ()
 
static SCR_TaskVisibilityInvoker GetOnTaskVisibilityChanged ()
 
static SCR_TaskUIVisibilityInvoker GetOnTaskUIVisibilityChanged ()
 
static SCR_TaskExecutorRequesterInvoker GetOnTaskAssigneeAdded ()
 
static SCR_TaskExecutorRequesterInvoker GetOnTaskAssigneeRemoved ()
 
static SCR_TaskFactionInvoker GetOnOwnerFactionAdded ()
 
static SCR_TaskFactionInvoker GetOnOwnerFactionRemoved ()
 
static SCR_TaskGroupInvoker GetOnOwnerGroupAdded ()
 
static SCR_TaskGroupInvoker GetOnOwnerGroupRemoved ()
 
static SCR_TaskExecutorInvoker GetOnOwnerExecutorAdded ()
 
static SCR_TaskExecutorInvoker GetOnOwnerExecutorRemoved ()
 

Protected Member Functions

void AddXPReward ()
 
void CheckEstablishmentArea ()
 
void StartCheckingEstablishmentArea ()
 
void StopCheckingEstablishmentArea ()
 
void OnTaskAssigneeAdded (SCR_Task task, SCR_TaskExecutor executor, int requesterID)
 
void OnTaskAssigneeRemoved (SCR_Task task, SCR_TaskExecutor executor, int requesterID)
 
SCR_MilitaryBaseComponent GetBase (vector position, bool isAllowedCampaignBase=false)
 
void OnBaseBuilt (notnull SCR_CampaignMilitaryBaseComponent campaignBase, Faction faction)
 
void OnTaskStateChanged (SCR_Task task, SCR_ETaskState newState)
 
void OnHQCompositionSpawned (bool spawned)
 
void OnEntitySpawnedByProvider (int prefabID, SCR_EditableEntityComponent editableEntity, int playerId, SCR_CampaignBuildingProviderComponent provider)
 
bool IsHQService (SCR_EditableEntityComponent editableEntity)
 
void DeleteTask ()
 
void OnDataLoaded ()
 
- Protected Member Functions inherited from SCR_Task
void Rpc_SetTaskID (string taskID)
 
void Rpc_SetAuthorID (int authorId)
 
void Rpc_SetTaskName (LocalizedString taskName, array< LocalizedString > taskNameParams)
 
void Rpc_SetTaskDescription (LocalizedString taskDesc, array< LocalizedString > taskDescParams)
 
void Rpc_SetTaskIconPath (ResourceName iconPath)
 
void Rpc_SetTaskIconSetName (string iconSetName)
 
void AddTaskAssignee_Proxy (SCR_TaskExecutor executor, int requesterID)
 
void Rpc_AddTaskAssigneePlayer (SCR_TaskExecutorPlayer executor, int requesterID)
 
void Rpc_AddTaskAssigneeEntity (SCR_TaskExecutorEntity executor, int requesterID)
 
void Rpc_AddTaskAssigneeGroup (SCR_TaskExecutorGroup executor, int requesterID)
 
void RemoveTaskAssignee_Proxy (SCR_TaskExecutor executor, int requesterID)
 
void Rpc_RemoveTaskAssigneePlayer (SCR_TaskExecutorPlayer executor, int requesterID)
 
void Rpc_RemoveTaskAssigneeEntity (SCR_TaskExecutorEntity executor, int requesterID)
 
void Rpc_RemoveTaskAssigneeGroup (SCR_TaskExecutorGroup executor, int requesterID)
 
void Rpc_SetTaskState (SCR_ETaskState state)
 
void Rpc_SetTaskOwnership (SCR_ETaskOwnership ownership)
 
void Rpc_SetTaskVisibility (SCR_ETaskVisibility visibility)
 
void Rpc_SetTaskUIVisibility (SCR_ETaskUIVisibility visibility)
 
void Rpc_AddOwnerFactionKey (FactionKey factionKey)
 
void Rpc_RemoveOwnerFactionKey (FactionKey factionKey)
 
void Rpc_AddOwnerGroupID (int groupID)
 
void Rpc_RemoveOwnerGroupID (int groupID)
 
void AddOwnerExecutor_Proxy (SCR_TaskExecutor executor)
 
void Rpc_AddOwnerExecutorPlayer (SCR_TaskExecutorPlayer executor)
 
void Rpc_AddOwnerExecutorEntity (SCR_TaskExecutorEntity executor)
 
void Rpc_AddOwnerExecutorGroup (SCR_TaskExecutorGroup executor)
 
void RemoveOwnerExecutor_Proxy (SCR_TaskExecutor executor)
 
void Rpc_RemoveOwnerExecutorPlayer (SCR_TaskExecutorPlayer executor)
 
void Rpc_RemoveOwnerExecutorEntity (SCR_TaskExecutorEntity executor)
 
void Rpc_RemoveOwnerExecutorGroup (SCR_TaskExecutorGroup executor)
 
void Rpc_SetTaskPosition (vector position)
 
override bool RplSave (ScriptBitWriter writer)
 
void WriteUIInfo (ScriptBitWriter writer, SCR_TaskUIInfo info)
 
void WriteExecutor (ScriptBitWriter writer, SCR_TaskExecutor executor)
 
void ReadUIInfo (ScriptBitReader reader, out SCR_TaskUIInfo info)
 
void ReadExecutor (ScriptBitReader reader, out SCR_TaskExecutor executor)
 
void RemoveUnauthorizedAssignees ()
 Go through assignee list and remove assignees who are not allowed to be assigned to this task.
 
void OnFactionChanged (FactionAffiliationComponent owner, Faction previousFaction, Faction newFaction)
 If faction changed for an assignee, go through assignee list and remove assignees who are no longer allowed to be assigned to this task.
 
void OnPlayerFactionChanged (int playerId, SCR_PlayerFactionAffiliationComponent playerFactionAffiliationComponent, Faction faction)
 
void OnGroupChanged (int groupID)
 If group changed for an assignee, go through assignee list and remove assignees who are no longer allowed to be assigned to this task.
 
void OnGroupRemoved (SCR_AIGroup group)
 When group is deleted, check if group matches group in task data and reset values.
 
void OnPlayerAddedToGroup (SCR_AIGroup group, int playerID)
 Invoke m_OnDisplayDataChanged to update UI when player joins group.
 
void OnPlayerRemovedFromGroup (SCR_AIGroup group, int playerID)
 Invoke m_OnDisplayDataChanged to update UI when player leaves group.
 
void InitializeData ()
 
void ConnectToTaskSystem ()
 
void DisconnectFromTaskSystem ()
 

Protected Attributes

RplComponent m_RplComponent
 
bool m_bPlayerInArea
 
bool m_bIsRunningCheckEstablishmentArea
 
int m_iBaseEstablishingRadiusSq
 
int m_iBaseEstablishingRadius
 
int m_iBaseMinDistanceSq
 
float m_fProviderBuildingRadius
 
SCR_CampaignBuildingManagerComponent m_BuildingManagerComponent
 
bool m_bHasHQSameFactionAsTask
 
SCR_CampaignFaction m_BuilderFaction
 
ref map< SCR_CampaignBuildingCompositionComponent, float > m_mPlacedHQs = new map<SCR_CampaignBuildingCompositionComponent, float>()
 
- Protected Attributes inherited from SCR_Task
string m_sTaskID
 
ref SCR_TaskUIInfo m_TaskUIInfo
 
SCR_ETaskState m_eTaskState
 
SCR_ETaskOwnership m_eTaskOwnership
 
SCR_ETaskVisibility m_eTaskVisibility
 
SCR_ETaskUIVisibility m_eTaskUIVisibility
 
ref array< string > m_aOwnerFactionKeys
 
ref array< int > m_aOwnerGroupIDs
 
ref array< ref SCR_TaskExecutorm_aOwnerExecutors
 
ref array< ref SCR_TaskExecutorm_aAssignees
 
ref SCR_TaskData m_TaskData
 
SCR_TaskSystem m_TaskSystem
 
SCR_TaskUIComponent m_UIComponent
 
SCR_EditableEntityComponent m_EditableEntityComponent
 
ref ScriptInvokerVoid m_OnDisplayDataChanged
 
ref DebugTextWorldSpace m_DebugText
 

Static Protected Attributes

const int DELETE_TASK_DELAY = 600
 
static ref ScriptInvokerVoid s_OnPlayerEnteredEstablishingArea
 
- Static Protected Attributes inherited from SCR_Task
static ref SCR_TaskStateInvoker s_OnTaskStateChanged
 
static ref SCR_TaskOwnershipInvoker s_OnTaskOwnershipChanged
 
static ref SCR_TaskVisibilityInvoker s_OnTaskVisibilityChanged
 
static ref SCR_TaskUIVisibilityInvoker s_OnTaskUIVisibilityChanged
 
static ref SCR_TaskExecutorRequesterInvoker s_OnTaskAssigneeAdded
 
static ref SCR_TaskExecutorRequesterInvoker s_OnTaskAssigneeRemoved
 
static ref SCR_TaskFactionInvoker s_OnOwnerFactionAdded
 
static ref SCR_TaskFactionInvoker s_OnOwnerFactionRemoved
 
static ref SCR_TaskGroupInvoker s_OnOwnerGroupAdded
 
static ref SCR_TaskGroupInvoker s_OnOwnerGroupRemoved
 
static ref SCR_TaskExecutorInvoker s_OnOwnerExecutorAdded
 
static ref SCR_TaskExecutorInvoker s_OnOwnerExecutorRemoved
 

Constructor & Destructor Documentation

◆ ~SCR_EstablishBaseTaskEntity()

void SCR_EstablishBaseTaskEntity.~SCR_EstablishBaseTaskEntity ( )

Member Function Documentation

◆ AddXPReward()

void SCR_EstablishBaseTaskEntity.AddXPReward ( )
protected

◆ CheckEstablishmentArea()

void SCR_EstablishBaseTaskEntity.CheckEstablishmentArea ( )
protected

◆ DeleteTask()

void SCR_EstablishBaseTaskEntity.DeleteTask ( )
protected

◆ EOnInit()

override void SCR_EstablishBaseTaskEntity.EOnInit ( IEntity owner)

Implements SCR_Task.

◆ GetBase()

SCR_MilitaryBaseComponent SCR_EstablishBaseTaskEntity.GetBase ( vector position,
bool isAllowedCampaignBase = false )
protected

◆ GetOnPlayerEnteredEstablishingArea()

static ScriptInvokerVoid SCR_EstablishBaseTaskEntity.GetOnPlayerEnteredEstablishingArea ( )
static

◆ IsHQService()

bool SCR_EstablishBaseTaskEntity.IsHQService ( SCR_EditableEntityComponent editableEntity)
protected

◆ OnBaseBuilt()

void SCR_EstablishBaseTaskEntity.OnBaseBuilt ( notnull SCR_CampaignMilitaryBaseComponent campaignBase,
Faction faction )
protected

◆ OnDataLoaded()

void SCR_EstablishBaseTaskEntity.OnDataLoaded ( )
protected

◆ OnEntitySpawnedByProvider()

void SCR_EstablishBaseTaskEntity.OnEntitySpawnedByProvider ( int prefabID,
SCR_EditableEntityComponent editableEntity,
int playerId,
SCR_CampaignBuildingProviderComponent provider )
protected

◆ OnHQCompositionSpawned()

void SCR_EstablishBaseTaskEntity.OnHQCompositionSpawned ( bool spawned)
protected

◆ OnTaskAssigneeAdded()

void SCR_EstablishBaseTaskEntity.OnTaskAssigneeAdded ( SCR_Task task,
SCR_TaskExecutor executor,
int requesterID )
protected

◆ OnTaskAssigneeRemoved()

void SCR_EstablishBaseTaskEntity.OnTaskAssigneeRemoved ( SCR_Task task,
SCR_TaskExecutor executor,
int requesterID )
protected

◆ OnTaskStateChanged()

void SCR_EstablishBaseTaskEntity.OnTaskStateChanged ( SCR_Task task,
SCR_ETaskState newState )
protected

◆ RplLoad()

override bool SCR_EstablishBaseTaskEntity.RplLoad ( ScriptBitReader reader)

Implements SCR_Task.

◆ StartCheckingEstablishmentArea()

void SCR_EstablishBaseTaskEntity.StartCheckingEstablishmentArea ( )
protected

◆ StopCheckingEstablishmentArea()

void SCR_EstablishBaseTaskEntity.StopCheckingEstablishmentArea ( )
protected

Member Data Documentation

◆ DELETE_TASK_DELAY

const int SCR_EstablishBaseTaskEntity.DELETE_TASK_DELAY = 600
staticprotected

◆ m_bHasHQSameFactionAsTask

bool SCR_EstablishBaseTaskEntity.m_bHasHQSameFactionAsTask
protected

◆ m_bIsRunningCheckEstablishmentArea

bool SCR_EstablishBaseTaskEntity.m_bIsRunningCheckEstablishmentArea
protected

◆ m_bPlayerInArea

bool SCR_EstablishBaseTaskEntity.m_bPlayerInArea
protected

◆ m_BuilderFaction

SCR_CampaignFaction SCR_EstablishBaseTaskEntity.m_BuilderFaction
protected

◆ m_BuildingManagerComponent

SCR_CampaignBuildingManagerComponent SCR_EstablishBaseTaskEntity.m_BuildingManagerComponent
protected

◆ m_fProviderBuildingRadius

float SCR_EstablishBaseTaskEntity.m_fProviderBuildingRadius
protected

◆ m_iBaseEstablishingRadius

int SCR_EstablishBaseTaskEntity.m_iBaseEstablishingRadius
protected

◆ m_iBaseEstablishingRadiusSq

int SCR_EstablishBaseTaskEntity.m_iBaseEstablishingRadiusSq
protected

◆ m_iBaseMinDistanceSq

int SCR_EstablishBaseTaskEntity.m_iBaseMinDistanceSq
protected

◆ m_mPlacedHQs

ref map<SCR_CampaignBuildingCompositionComponent, float> SCR_EstablishBaseTaskEntity.m_mPlacedHQs = new map<SCR_CampaignBuildingCompositionComponent, float>()
protected

◆ m_RplComponent

RplComponent SCR_EstablishBaseTaskEntity.m_RplComponent
protected

◆ s_OnPlayerEnteredEstablishingArea

ref ScriptInvokerVoid SCR_EstablishBaseTaskEntity.s_OnPlayerEnteredEstablishingArea
staticprotected

The documentation for this interface was generated from the following file: