Arma Reforger Script API
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Public Member Functions | List of all members
SCR_FactionVictoryGameOverScreenInfo Interface Reference
Inheritance diagram for SCR_FactionVictoryGameOverScreenInfo:
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Public Member Functions

override Color GetVignetteColor (Faction factionPlayer, array< Faction > factionsOther)
 Get Vignette color by default this is null The vingett color is to add color to the end screen.
 
- Public Member Functions inherited from SCR_FactionGameOverScreenInfo
override ResourceName GetImage (Faction factionPlayer, array< Faction > factionsOther)
 Get image from m_OptionalParams.
 
override ResourceName GetIcon (Faction factionPlayer, array< Faction > factionsOther)
 Get icon from m_OptionalParams.
 
override string GetSubtitleParam (Faction factionPlayer, array< Faction > factionsOther)
 Get subtitle param from m_OptionalParams.
 
- Public Member Functions inherited from SCR_BaseGameOverScreenInfo
EGameOverTypes GetInfoId ()
 Returns the state id.
 
ResourceName GetGameOverContentLayout ()
 Get the game over layout that is shown within the gameover screen.
 
bool HasOptionalParams ()
 Returns if m_OptionalParams is null or not.
 
SCR_BaseGameOverScreenInfoOptional GetOptionalParams ()
 Returns m_OptionalParams with params to be displayed in the game over screen.
 
SCR_BaseGameOverScreenInfoEditor GetEditorOptionalParams ()
 Returns m_OptionalEditorParams with params specific for the editor.
 
string GetTitle (Faction factionPlayer, array< Faction > factionsOther)
 Get title.
 
string GetTitle (int playerId, array< int > otherPlayerIds)
 Get title.
 
string GetSubtitle (Faction factionPlayer, array< Faction > factionsOther)
 Get subtitle from m_OptionalParams.
 
string GetSubtitle (int playerId, array< int > otherPlayerIds)
 Get subtitle from m_OptionalParams.
 
ResourceName GetImage (Faction factionPlayer, array< Faction > factionsOther)
 Get image from m_OptionalParams.
 
ResourceName GetImage (int playerId, array< int > otherPlayerIds)
 Get image from m_OptionalParams.
 
ResourceName GetIcon (Faction factionPlayer, array< Faction > factionsOther)
 Get icon from m_OptionalParams.
 
ResourceName GetIcon (int playerId, array< int > otherPlayerIds)
 Get icon from m_OptionalParams.
 
Color GetVignetteColor (Faction factionPlayer, array< Faction > factionsOther)
 Get Vignette color by default this is null The vingett color is to add color to the end screen.
 
Color GetVignetteColor (int playerId, array< int > otherPlayerIds)
 Get Vignette color by default this is null The vingett color is to add color to the end screen.
 
string GetDebriefing (Faction factionPlayer, array< Faction > factionsOther)
 Get Debrief from m_OptionalParams.
 
string GetDebriefing (int playerId, array< int > otherPlayerIds)
 Get Debrief from m_OptionalParams.
 
string GetOneShotAudio (Faction factionPlayer, array< Faction > factionsOther)
 Get One shot audio from m_OptionalParams.
 
string GetOneShotAudio (int playerId, array< int > otherPlayerIds)
 Get One shot audio from m_OptionalParams.
 
string GetTitleParam (Faction factionPlayer, array< Faction > factionsOther)
 Get title param from m_OptionalParams.
 
string GetTitleParam (int playerId, array< int > otherPlayerIds)
 Get title param from m_OptionalParams.
 
string GetSubtitleParam (Faction factionPlayer, array< Faction > factionsOther)
 Get subtitle param from m_OptionalParams.
 
string GetSubtitleParam (int playerId, array< int > otherPlayerIds)
 Get subtitle param from m_OptionalParams.
 
string GetDebriefingParam (Faction factionPlayer, array< Faction > factionsOther)
 Get debrief param from m_OptionalParams.
 
string GetDebriefingParam (int playerId, array< int > otherPlayerIds)
 Get debrief param from m_OptionalParams.
 
void GameOverUICustomization (SCR_GameOverScreenUIComponent gameOverUI, Faction factionPlayer, array< Faction > factionsOther)
 A functioned called when Game over UI is called when gameover screen is called for aditional logic to set and change.
 
void GameOverUICustomization (SCR_GameOverScreenUIComponent gameOverUI, int playerId, array< int > otherPlayerIds)
 A functioned called when Game over UI is called when gameover screen is called for aditional logic to set and change.
 

Additional Inherited Members

- Protected Attributes inherited from SCR_FactionGameOverScreenInfo
bool m_bGetWinningFactionImage
 
bool m_bGetWinningSubtitleParam
 
- Protected Attributes inherited from SCR_BaseGameOverScreenInfo
EGameOverTypes m_GameOverScreenId
 
ResourceName m_GameOverContentLayout
 
ref SCR_BaseGameOverScreenInfoOptional m_OptionalParams
 
ref SCR_BaseGameOverScreenInfoEditor m_OptionalEditorParams
 

Member Function Documentation

◆ GetVignetteColor()

override Color SCR_FactionVictoryGameOverScreenInfo.GetVignetteColor ( Faction  factionPlayer,
array< Faction factionsOther 
)

Get Vignette color by default this is null The vingett color is to add color to the end screen.

Parameters
factionPlayerfaction of the player
factionsOthersecondary factions (Generally this is the winning factions)
Returns
Color vignette color

Implements SCR_BaseGameOverScreenInfo.


The documentation for this interface was generated from the following file: