◆ CanCreateWidget()
      
        
          | override bool SCR_FieldManualPiece_Image.CanCreateWidget  | 
          ( | 
           | ) | 
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Check if the widget can be created (input method filter or anything else) 
- Returns
 - true if the widget corresponds to the input method, false if not 
 
Implements SCR_FieldManualPiece.
 
 
◆ CreateWidget()
      
        
          | override void SCR_FieldManualPiece_Image.CreateWidget  | 
          ( | 
          notnull Widget |           parent | ) | 
           | 
        
      
 
 
◆ GetCaption()
      
        
          | ResourceName SCR_FieldManualPiece_Image.GetCaption  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetImageColor()
      
        
          | Color SCR_FieldManualPiece_Image.GetImageColor  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetImagePath()
      
        
          | ResourceName SCR_FieldManualPiece_Image.GetImagePath  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetSetName()
      
        
          | string SCR_FieldManualPiece_Image.GetSetName  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ IMAGE_INDEX
  
  
      
        
          | const int SCR_FieldManualPiece_Image.IMAGE_INDEX = 0 | 
         
       
   | 
  
staticprotected   | 
  
 
 
◆ m_eExcludedPlatform
  
  
      
        
          | PlatformKind SCR_FieldManualPiece_Image.m_eExcludedPlatform | 
         
       
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protected   | 
  
 
 
◆ m_ImageColor
      
        
          | ref Color SCR_FieldManualPiece_Image.m_ImageColor | 
        
      
 
 
◆ m_ImagePath
  
  
      
        
          | ResourceName SCR_FieldManualPiece_Image.m_ImagePath | 
         
       
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protected   | 
  
 
 
◆ m_Layout
  
  
      
        
          | ResourceName SCR_FieldManualPiece_Image.m_Layout | 
         
       
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protected   | 
  
 
 
◆ m_sCaption
  
  
      
        
          | string SCR_FieldManualPiece_Image.m_sCaption | 
         
       
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protected   | 
  
 
 
◆ m_sImageSetName
  
  
      
        
          | string SCR_FieldManualPiece_Image.m_sImageSetName | 
         
       
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/FieldManual/Models/Pieces/SCR_FieldManualPiece_Image.c