| CreateLight(SCR_BaseLightData lightData, vector position, vector direction, float emissivity) | SCR_BaseLightComponent | |
| EOnFixedFrame(IEntity owner, float timeSlice) | SCR_FlareEffectComponent | |
| EOnVisible(IEntity owner, int frameNumber) | SCR_FlareEffectComponent | |
| FLICKER_FREQUENCY | SCR_FlareEffectComponent | protectedstatic |
| FLICKER_STEP | SCR_FlareEffectComponent | protectedstatic |
| FLICKER_THRESHOLD | SCR_FlareEffectComponent | protectedstatic |
| GetInitialState() | SCR_BaseInteractiveLightComponent | |
| IsOn() | SCR_BaseInteractiveLightComponent | |
| LIGHT_EMISSIVITY_OFF | SCR_BaseInteractiveLightComponent | protectedstatic |
| LIGHT_EMISSIVITY_START | SCR_BaseInteractiveLightComponent | protectedstatic |
| m_aLights | SCR_BaseInteractiveLightComponent | protected |
| m_bIsOn | SCR_BaseInteractiveLightComponent | protected |
| m_ComponentData | SCR_FlareEffectComponent | protected |
| m_EmissiveMaterialComponent | SCR_BaseInteractiveLightComponent | protected |
| m_fBottomLightLV | SCR_FlareEffectComponent | protected |
| m_fCompDataLV | SCR_FlareEffectComponent | protected |
| m_fCurEM | SCR_BaseInteractiveLightComponent | protected |
| m_fCurLV | SCR_BaseInteractiveLightComponent | protected |
| m_fLightEmisivityStep | SCR_BaseInteractiveLightComponent | protected |
| m_fTimer | SCR_FlareEffectComponent | protected |
| MATERIAL_EMISSIVITY_ON | SCR_BaseInteractiveLightComponent | protectedstatic |
| MATERIAL_EMISSIVITY_START | SCR_BaseInteractiveLightComponent | protectedstatic |
| MATERIAL_EMISSIVITY_STEP | SCR_BaseInteractiveLightComponent | protectedstatic |
| OnDelete(IEntity owner) | SCR_FlareEffectComponent | |
| OnPostInit(IEntity owner) | SCR_FlareEffectComponent | |
| RemoveLights() | SCR_BaseInteractiveLightComponent | |
| RplLoad(ScriptBitReader reader) | SCR_BaseInteractiveLightComponent | |
| RplSave(ScriptBitWriter writer) | SCR_BaseInteractiveLightComponent | |
| ToggleLight(bool turnOn, bool skipTransition=false, bool playSound=true) | SCR_FlareEffectComponent | |
| TurnLightOff() | SCR_FlareEffectComponent | |
| TurnLightOn() | SCR_FlareEffectComponent | |
| TurnOff(notnull SCR_BaseInteractiveLightComponentClass componentData, bool playSound) | SCR_BaseInteractiveLightComponent | protected |
| TurnOn(notnull SCR_BaseInteractiveLightComponentClass componentData, bool skipTransition, bool playSound) | SCR_BaseInteractiveLightComponent | protected |
| UPDATE_LIGHT_TIME | SCR_BaseInteractiveLightComponent | protectedstatic |