Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_FragmentDebris Interface Reference

Public Member Functions

void Spawn (SCR_FragmentEntity fragment, Physics parentPhysics, float damage, vector hitDirection)
 Spawns the object.
 

Protected Attributes

float m_fMass
 
float m_fLifetimeMin
 
float m_fLifetimeMax
 
float m_fDistanceMax
 
int m_fPriority
 
float m_fDamageToImpulse
 
float m_fRandomVelocityLinear
 
float m_fRandomVelocityAngular
 

Member Function Documentation

◆ Spawn()

void SCR_FragmentDebris.Spawn ( SCR_FragmentEntity  fragment,
Physics  parentPhysics,
float  damage,
vector  hitDirection 
)

Spawns the object.

Parameters
[in]fragment
[in]parentPhysics
[in]damage
[in]hitDirection

Member Data Documentation

◆ m_fDamageToImpulse

float SCR_FragmentDebris.m_fDamageToImpulse
protected

◆ m_fDistanceMax

float SCR_FragmentDebris.m_fDistanceMax
protected

◆ m_fLifetimeMax

float SCR_FragmentDebris.m_fLifetimeMax
protected

◆ m_fLifetimeMin

float SCR_FragmentDebris.m_fLifetimeMin
protected

◆ m_fMass

float SCR_FragmentDebris.m_fMass
protected

◆ m_fPriority

int SCR_FragmentDebris.m_fPriority
protected

◆ m_fRandomVelocityAngular

float SCR_FragmentDebris.m_fRandomVelocityAngular
protected

◆ m_fRandomVelocityLinear

float SCR_FragmentDebris.m_fRandomVelocityLinear
protected

The documentation for this interface was generated from the following file: