| 
| void  | Spawn (SCR_FragmentEntity fragment, Physics parentPhysics, float damage, vector hitDirection) | 
|   | Spawns the object.  
  | 
|   | 
◆ Spawn()
      
        
          | void SCR_FragmentDebris.Spawn  | 
          ( | 
          SCR_FragmentEntity |           fragment,  | 
        
        
           | 
           | 
          Physics |           parentPhysics,  | 
        
        
           | 
           | 
          float |           damage,  | 
        
        
           | 
           | 
          vector |           hitDirection ) | 
        
      
 
Spawns the object. 
- Parameters
 - 
  
    | [in] | fragment |  | 
    | [in] | parentPhysics |  | 
    | [in] | damage |  | 
    | [in] | hitDirection |  | 
  
   
 
 
◆ m_fDamageToImpulse
  
  
      
        
          | float SCR_FragmentDebris.m_fDamageToImpulse | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fDistanceMax
  
  
      
        
          | float SCR_FragmentDebris.m_fDistanceMax | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fLifetimeMax
  
  
      
        
          | float SCR_FragmentDebris.m_fLifetimeMax | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fLifetimeMin
  
  
      
        
          | float SCR_FragmentDebris.m_fLifetimeMin | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fMass
  
  
      
        
          | float SCR_FragmentDebris.m_fMass | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fPriority
  
  
      
        
          | int SCR_FragmentDebris.m_fPriority | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fRandomVelocityAngular
  
  
      
        
          | float SCR_FragmentDebris.m_fRandomVelocityAngular | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_fRandomVelocityLinear
  
  
      
        
          | float SCR_FragmentDebris.m_fRandomVelocityLinear | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Destruction/SCR_DestructionFractalComponent.c