Arma Reforger Script API
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Public Member Functions | Public Attributes | Protected Member Functions | List of all members
SCR_GameEndMusic Interface Reference
Inheritance diagram for SCR_GameEndMusic:
[legend]

Public Member Functions

override void Init ()
 Initialize called from MusicManager::EOnInit.
 
override void OnDelete ()
 Delete called from MusicManager::OnDelete.
 
- Public Member Functions inherited from ScriptedMusic
proto external string GetName ()
 Gets the sound event name.
 
proto external void SetName (string name)
 Sets the name of the SoundEvent that will be played on evaluation/playing of the music.
 
bool ShouldPlay ()
 Evaluation on whether the sound should play (upon automatic evaluation of music manager)
 
void Init ()
 Initialize called from MusicManager::EOnInit.
 
void Update (float dt)
 Update called from MusicManager::EOnFrame.
 
void OnDelete ()
 Delete called from MusicManager::OnDelete.
 
void OnPlay ()
 Callback that is called upon starting to play this music.
 
void OnStop ()
 Callback that is called when this music has stopped playing.
 

Public Attributes

MusicManager m_MusicManager
 

Protected Member Functions

void OnGameEnd (string audioString)
 

Member Function Documentation

◆ Init()

override void SCR_GameEndMusic.Init ( )

Initialize called from MusicManager::EOnInit.

Implements ScriptedMusic.

◆ OnDelete()

override void SCR_GameEndMusic.OnDelete ( )

Delete called from MusicManager::OnDelete.

Implements ScriptedMusic.

◆ OnGameEnd()

void SCR_GameEndMusic.OnGameEnd ( string  audioString)
protected

Member Data Documentation

◆ m_MusicManager

MusicManager SCR_GameEndMusic.m_MusicManager

The documentation for this interface was generated from the following file: