◆ HandlerAttached()
| override void SCR_GameOverScreenContentUIComponent.HandlerAttached |
( |
Widget | w | ) |
|
◆ HandlerDeattached()
| override void SCR_GameOverScreenContentUIComponent.HandlerDeattached |
( |
Widget | w | ) |
|
◆ InitContent()
◆ m_sDebriefingName
| string SCR_GameOverScreenContentUIComponent.m_sDebriefingName |
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protected |
◆ m_sImageHolderName
| string SCR_GameOverScreenContentUIComponent.m_sImageHolderName |
|
protected |
◆ m_sImageName
| string SCR_GameOverScreenContentUIComponent.m_sImageName |
|
protected |
◆ m_sSubtitleName
| string SCR_GameOverScreenContentUIComponent.m_sSubtitleName |
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protected |
◆ m_sTileName
| string SCR_GameOverScreenContentUIComponent.m_sTileName |
|
protected |
◆ m_wRoot
| Widget SCR_GameOverScreenContentUIComponent.m_wRoot |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/GameOverScreen/SCR_GameOverScreenContentUIComponent.c