◆ HandlerAttached()
override void SCR_GameOverScreenContentUIComponent.HandlerAttached |
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Widget | w | ) |
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◆ HandlerDeattached()
override void SCR_GameOverScreenContentUIComponent.HandlerDeattached |
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Widget | w | ) |
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◆ InitContent()
◆ m_sDebriefingName
string SCR_GameOverScreenContentUIComponent.m_sDebriefingName |
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◆ m_sImageHolderName
string SCR_GameOverScreenContentUIComponent.m_sImageHolderName |
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◆ m_sImageName
string SCR_GameOverScreenContentUIComponent.m_sImageName |
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◆ m_sSubtitleName
string SCR_GameOverScreenContentUIComponent.m_sSubtitleName |
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◆ m_sTileName
string SCR_GameOverScreenContentUIComponent.m_sTileName |
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protected |
◆ m_wRoot
Widget SCR_GameOverScreenContentUIComponent.m_wRoot |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/GameOverScreen/SCR_GameOverScreenContentUIComponent.c