Arma Reforger Script API
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SCR_GameOverScreenContentUIComponent Interface Reference
Inheritance diagram for SCR_GameOverScreenContentUIComponent:
SCR_GameOverScreenCombatControlPatrolUIComponent

Public Member Functions

void InitContent (SCR_GameOverScreenUIContentData endScreenUIContent)
 Fills the widgets of the gameover screen content.
 
override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 

Protected Attributes

string m_sImageName
 
string m_sImageHolderName
 
string m_sTileName
 
string m_sSubtitleName
 
string m_sDebriefingName
 
Widget m_wRoot
 

Member Function Documentation

◆ HandlerAttached()

override void SCR_GameOverScreenContentUIComponent.HandlerAttached ( Widget w)

◆ HandlerDeattached()

override void SCR_GameOverScreenContentUIComponent.HandlerDeattached ( Widget w)

◆ InitContent()

void SCR_GameOverScreenContentUIComponent.InitContent ( SCR_GameOverScreenUIContentData endScreenUIContent)

Fills the widgets of the gameover screen content.

Parameters
endScreenUIContentcontains the layout and any neccessary information for the endscreen content widget

Implemented in SCR_GameOverScreenCombatControlPatrolUIComponent.

Member Data Documentation

◆ m_sDebriefingName

string SCR_GameOverScreenContentUIComponent.m_sDebriefingName
protected

◆ m_sImageHolderName

string SCR_GameOverScreenContentUIComponent.m_sImageHolderName
protected

◆ m_sImageName

string SCR_GameOverScreenContentUIComponent.m_sImageName
protected

◆ m_sSubtitleName

string SCR_GameOverScreenContentUIComponent.m_sSubtitleName
protected

◆ m_sTileName

string SCR_GameOverScreenContentUIComponent.m_sTileName
protected

◆ m_wRoot

Widget SCR_GameOverScreenContentUIComponent.m_wRoot
protected

The documentation for this interface was generated from the following file: