Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_GameOverScreenUIContentData Interface Reference

Public Member Functions

void SCR_GameOverScreenUIContentData (ResourceName gameOverLayout, SCR_GameModeEndData endGameData, LocalizedString title=string.Empty, LocalizedString subtitle=string.Empty, LocalizedString debriefing=string.Empty, ResourceName imageTexture=ResourceName.Empty, ResourceName icon=ResourceName.Empty, Color vignetteColor=null, string titleParam=string.Empty, string subtitleParam=string.Empty, string debriefingParam=string.Empty)
 

Public Attributes

ResourceName m_sGameOverLayout
 
ref SCR_GameModeEndData m_EndGameData
 
LocalizedString m_sTitle
 
LocalizedString m_sSubtitle
 
LocalizedString m_sDebriefing
 
ResourceName m_sImageTexture
 
ResourceName m_sIcon
 
Color m_cVignetteColor
 
string m_sTitleParam
 
string m_sSubtitleParam
 
string m_sDebriefingParam
 

Constructor & Destructor Documentation

◆ SCR_GameOverScreenUIContentData()

void SCR_GameOverScreenUIContentData.SCR_GameOverScreenUIContentData ( ResourceName  gameOverLayout,
SCR_GameModeEndData  endGameData,
LocalizedString  title = string::Empty,
LocalizedString  subtitle = string::Empty,
LocalizedString  debriefing = string::Empty,
ResourceName  imageTexture = ResourceName::Empty,
ResourceName  icon = ResourceName::Empty,
Color  vignetteColor = null,
string  titleParam = string::Empty,
string  subtitleParam = string::Empty,
string  debriefingParam = string::Empty 
)
Parameters
[in]gameOverLayout
[in]endGameData
[in]title
[in]subtitle
[in]debriefing
[in]imageTexture
[in]icon
[in]vignetteColor
[in]titleParam
[in]subtitleParam
[in]debriefingParam

Member Data Documentation

◆ m_cVignetteColor

Color SCR_GameOverScreenUIContentData.m_cVignetteColor

◆ m_EndGameData

ref SCR_GameModeEndData SCR_GameOverScreenUIContentData.m_EndGameData

◆ m_sDebriefing

LocalizedString SCR_GameOverScreenUIContentData.m_sDebriefing

◆ m_sDebriefingParam

string SCR_GameOverScreenUIContentData.m_sDebriefingParam

◆ m_sGameOverLayout

ResourceName SCR_GameOverScreenUIContentData.m_sGameOverLayout

◆ m_sIcon

ResourceName SCR_GameOverScreenUIContentData.m_sIcon

◆ m_sImageTexture

ResourceName SCR_GameOverScreenUIContentData.m_sImageTexture

◆ m_sSubtitle

LocalizedString SCR_GameOverScreenUIContentData.m_sSubtitle

◆ m_sSubtitleParam

string SCR_GameOverScreenUIContentData.m_sSubtitleParam

◆ m_sTitle

LocalizedString SCR_GameOverScreenUIContentData.m_sTitle

◆ m_sTitleParam

string SCR_GameOverScreenUIContentData.m_sTitleParam

The documentation for this interface was generated from the following file: