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void | SCR_GameOverScreenUIContentData (ResourceName gameOverLayout, SCR_BaseGameOverScreenInfo gameOverInfo, SCR_GameModeEndData endGameData, LocalizedString title=string.Empty, LocalizedString subtitle=string.Empty, LocalizedString debriefing=string.Empty, ResourceName imageTexture=ResourceName.Empty, ResourceName icon=ResourceName.Empty, Color vignetteColor=null, string titleParam=string.Empty, string subtitleParam=string.Empty, string debriefingParam=string.Empty) |
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◆ SCR_GameOverScreenUIContentData()
void SCR_GameOverScreenUIContentData.SCR_GameOverScreenUIContentData |
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ResourceName | gameOverLayout, |
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SCR_BaseGameOverScreenInfo | gameOverInfo, |
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SCR_GameModeEndData | endGameData, |
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LocalizedString | title = string::Empty, |
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LocalizedString | subtitle = string::Empty, |
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LocalizedString | debriefing = string::Empty, |
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ResourceName | imageTexture = ResourceName::Empty, |
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ResourceName | icon = ResourceName::Empty, |
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Color | vignetteColor = null, |
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string | titleParam = string::Empty, |
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string | subtitleParam = string::Empty, |
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string | debriefingParam = string::Empty ) |
- Parameters
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[in] | gameOverLayout | |
[in] | gameOverInfo | |
[in] | endGameData | |
[in] | title | |
[in] | subtitle | |
[in] | debriefing | |
[in] | imageTexture | |
[in] | icon | |
[in] | vignetteColor | |
[in] | titleParam | |
[in] | subtitleParam | |
[in] | debriefingParam | |
◆ m_cVignetteColor
Color SCR_GameOverScreenUIContentData.m_cVignetteColor |
◆ m_EndGameData
◆ m_GameOverInfo
◆ m_sDebriefing
◆ m_sDebriefingParam
string SCR_GameOverScreenUIContentData.m_sDebriefingParam |
◆ m_sGameOverLayout
ResourceName SCR_GameOverScreenUIContentData.m_sGameOverLayout |
◆ m_sIcon
ResourceName SCR_GameOverScreenUIContentData.m_sIcon |
◆ m_sImageTexture
ResourceName SCR_GameOverScreenUIContentData.m_sImageTexture |
◆ m_sSubtitle
◆ m_sSubtitleParam
string SCR_GameOverScreenUIContentData.m_sSubtitleParam |
◆ m_sTitle
◆ m_sTitleParam
string SCR_GameOverScreenUIContentData.m_sTitleParam |
The documentation for this interface was generated from the following file:
- Game/GameOverScreen/SCR_GameOverScreenManagerComponent.c