◆ GetOrderedGroupRoleRelevanceList()
| int SCR_GroupTaskRelevance.GetOrderedGroupRoleRelevanceList |
( |
out array< ref SCR_GroupRoleRelevance > | relevanceList | ) |
|
◆ GetTaskTypename()
| TypeName SCR_GroupTaskRelevance.GetTaskTypename |
( |
| ) |
|
◆ IsTaskExecutableByGroup()
| bool SCR_GroupTaskRelevance.IsTaskExecutableByGroup |
( |
notnull SCR_AIGroup | group | ) |
|
- Parameters
-
- Returns
- true if the task is relevant and executable by the group
◆ IsTaskVisibleForGroup()
| bool SCR_GroupTaskRelevance.IsTaskVisibleForGroup |
( |
notnull SCR_AIGroup | group | ) |
|
- Parameters
-
- Returns
- true if the task is relevant and visible for the group
◆ m_aOrderedGroupRoleRelevanceList
◆ m_sTaskTypename
| string SCR_GroupTaskRelevance.m_sTaskTypename |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Tasks/Configs/SCR_GroupTaskRelevanceConfig.c