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Arma Reforger Script API
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Public Member Functions | |
| SCR_HelicopterControllerComponent | GetHelicopterController () |
| override void | EOnInit (IEntity owner) |
Public Member Functions inherited from SCR_BaseEffectManagerComponent | |
| override int | _WB_GetAfterWorldUpdateSpecs (IEntity owner, IEntitySource src) |
| override void | _WB_AfterWorldUpdate (IEntity owner, float timeSlice) |
| void | UpdateModules (float timeSlice) |
| override void | EOnPhysicsActive (IEntity owner, bool activeState) |
| override void | EOnDeactivate (IEntity owner) |
| override void | EOnActivate (IEntity owner) |
| override void | OnPostInit (IEntity owner) |
| override void | OnDelete (IEntity owner) |
| override void | _WB_OnInit (IEntity owner, inout vector mat[4], IEntitySource src) |
Additional Inherited Members | |
Protected Member Functions inherited from SCR_BaseEffectManagerComponent | |
| void | DeactivateModule (SCR_EffectModule pModule) |
| void | ActivateModule (SCR_EffectModule pModule) |
| void | ActivateAllModules (bool bPhysics) |
| Activate all modules which should be activated. Parameter decides if it should be activated on physics only or tick each frame. | |
| void | DeactivateAllModules (bool bPhysics) |
| Deactivate all modules which should be deactivated. Parameter decides if it should be activated on physics only or tick each frame. | |
| void | InitModules (bool bTickOnFrame=false) |
Protected Attributes inherited from SCR_BaseEffectManagerComponent | |
| ref array< ref SCR_EffectModule > | m_aEffectModules |
| ref array< ref SCR_EffectModule > | m_aEffectModulesActive = {} |
| IEntity | m_pOwner |
| bool | m_bInitiated = false |
Static Protected Attributes inherited from SCR_BaseEffectManagerComponent | |
| const bool | ON_PHYSIC_ONLY = false |
| const bool | ON_FRAME = true |
| override void SCR_HelicopterEffectManagerComponent.EOnInit | ( | IEntity | owner | ) |
Implements SCR_BaseEffectManagerComponent.
| SCR_HelicopterControllerComponent SCR_HelicopterEffectManagerComponent.GetHelicopterController | ( | ) |