Arma Reforger Script API
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SCR_InspectCasualtyWidget Member List

This is the complete list of members for SCR_InspectCasualtyWidget, including all inherited members.

AdaptiveOpacity_Update(float opacity, float sceneBrightness, bool init=false)SCR_InfoDisplayprotected
DisableWidget()SCR_InspectCasualtyWidget
DisplayConsciousnessChanged(bool conscious, bool init=false)SCR_InfoDisplayExtendedprotected
DisplayControlledEntityChanged(IEntity from, IEntity to)SCR_InfoDisplayExtendedprotected
DisplayInit(IEntity owner)SCR_InfoDisplayExtendedprotected
DisplayOnResumed()SCR_InspectCasualtyWidget
DisplayOnSuspended()SCR_InspectCasualtyWidgetprotected
DisplayStartDraw(IEntity owner)SCR_InspectCasualtyWidget
DisplayStartDrawInit(IEntity owner)SCR_InfoDisplayExtendedprotected
DisplayStopDraw(IEntity owner)SCR_InfoDisplayExtendedprotected
DisplayUpdate(IEntity owner, float timeSlice)SCR_InspectCasualtyWidget
EnableWidget()SCR_InspectCasualtyWidget
FindComponentInParentContainer(TypeName typeName)BaseInfoDisplay
GetAnchorPosition(out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true)SCR_InfoDisplay
GetCasualtyName(inout string sName, IEntity targetCharacter)SCR_InspectCasualtyWidget
GetContentWidget()SCR_InfoDisplay
GetContentWidgetName()SCR_InfoDisplay
GetDamageInfo(SCR_InventoryHitZonePointUI hitZonePointUI, IEntity targetEntity, inout float bleedingRate, inout array< bool > hZGroupsBleeding, inout int damageIntensity, inout bool regenerating, inout bool isTourniquetted, inout bool isSalineBagged, inout bool isMorphined)SCR_InspectCasualtyWidget
GetDimensions(out float width, out float height, bool addSafezones=true)SCR_InfoDisplay
GetHandler(TypeName handlerType)SCR_InfoDisplay
GetInfoDisplays(out notnull array< BaseInfoDisplay > outInfoDisplays)GroupInfoDisplay
GetOnStart()SCR_InfoDisplay
GetOnStop()SCR_InfoDisplay
GetOwnerEntity()SCR_InfoDisplay
GetRootWidget()SCR_InfoDisplay
InitializeInterfaceSettings()SCR_InfoDisplayExtendedprotected
INSPECT_CASUALTY_LAYOUTSCR_InspectCasualtyWidgetstatic
IsActive()SCR_InspectCasualtyWidget
IsShown()SCR_InfoDisplay
m_aChildDisplaysSCR_InfoDisplayprotected
m_aHandlersSCR_InfoDisplayprotected
m_aUpdatableHandlersSCR_InfoDisplayprotected
m_bAttachedToPlayerControllerSCR_InfoDisplayExtendedprotected
m_bCanShowSCR_InfoDisplayExtendedprotected
m_bInADSSCR_InfoDisplayExtendedprotected
m_bInEditorSCR_InfoDisplayExtendedprotected
m_bInPauseMenuSCR_InfoDisplayExtendedprotected
m_bInThirdPersonSCR_InfoDisplayExtendedprotected
m_bIsEnabledSCR_InfoDisplayExtendedprotected
m_bIsEnabledInSettingsSCR_InfoDisplayExtendedprotected
m_bIsUnconsciousSCR_InfoDisplayExtendedprotected
m_bRegisteredSCR_InfoDisplayprotected
m_bShouldBeVisibleSCR_InspectCasualtyWidgetprotected
m_bShowInAllCamerasSCR_InfoDisplayExtendedprotected
m_bShownSCR_InfoDisplayprotected
m_CameraHandlerSCR_InfoDisplayExtendedprotected
m_CharacterControllerSCR_InfoDisplayExtendedprotected
m_CharDamageManagerSCR_InspectCasualtyWidgetprotected
m_EditorManagerSCR_InfoDisplayExtendedprotected
m_eLayerSCR_InfoDisplay
m_EventHandlerManagerSCR_InfoDisplayExtendedprotected
m_fTimeTillCloseSCR_InspectCasualtyWidgetprotected
m_fTimeTillUpdateSCR_InspectCasualtyWidgetprotected
m_HUDManagerSCR_InfoDisplayprotected
m_iChildDisplaysSCR_InfoDisplayprotected
m_iContentHeightAdjustmentSCR_InfoDisplayprotected
m_iContentWidthAdjustmentSCR_InfoDisplayprotected
m_iOverrideZOrderSCR_InfoDisplay
m_LayoutPathSCR_InfoDisplay
m_MenuManagerSCR_InfoDisplayExtendedprotected
m_OnStartSCR_InfoDisplayprotected
m_OnStopSCR_InfoDisplayprotected
m_OwnerEntitySCR_InfoDisplayprotected
m_PlayerControllerSCR_InfoDisplayExtendedprotected
m_pParentDisplaySCR_InfoDisplayprotected
m_sAdaptiveOpacityWidgetNameSCR_InfoDisplayprotected
m_sContentWidgetSCR_InfoDisplayprotected
m_sInterfaceSettingNameSCR_InfoDisplayExtendedprotected
m_sParentSlotSCR_InfoDisplayprotected
m_TargetSCR_InspectCasualtyWidget
m_wCasualtyInspectWidgetSCR_InspectCasualtyWidgetprotected
m_wContentSCR_InfoDisplayprotected
m_wRootSCR_InfoDisplayprotected
m_wSlotSCR_InfoDisplayprotected
MAX_SHOW_DURATIONSCR_InspectCasualtyWidgetprotectedstatic
OnSettingsChanged()SCR_InfoDisplayExtendedprotected
OnShownFinished(Widget w, float targetOpacity, WidgetAnimationOpacity anim=null)SCR_InfoDisplayprotected
RegisterToHudManager()SCR_InfoDisplay
SetContentWidget(notnull Widget content)SCR_InfoDisplay
SetEnabled(bool isEnabled)SCR_InfoDisplayExtended
SetRootWidget(notnull Widget root)SCR_InfoDisplay
SetTarget(IEntity target)SCR_InspectCasualtyWidget
Show(bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR)SCR_InfoDisplayExtended
ShowInspectCasualtyWidget(IEntity targetCharacter)SCR_InspectCasualtyWidget
TARGET_BONESCR_InspectCasualtyWidgetprotectedstatic
UPDATE_FREQSCR_InspectCasualtyWidgetprotectedstatic
UpdateTarget()SCR_InspectCasualtyWidget
UpdateWidget()SCR_InspectCasualtyWidget
UpdateWidgetData()SCR_InspectCasualtyWidget