Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_InfoDisplayExtended Interface Reference
Inheritance diagram for SCR_InfoDisplayExtended:
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Public Member Functions

void SetEnabled (bool isEnabled)
 
override void Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR)
 Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
 
- Public Member Functions inherited from SCR_InfoDisplay
SCR_InfoDisplayHandler GetHandler (TypeName handlerType)
 
SCR_InfoDisplayInvoker GetOnStart ()
 
SCR_InfoDisplayInvoker GetOnStop ()
 
IEntity GetOwnerEntity ()
 
Widget GetContentWidget ()
 
string GetContentWidgetName ()
 
void SetRootWidget (notnull Widget root)
 
void SetContentWidget (notnull Widget content)
 
void Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR)
 Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
 
bool IsShown ()
 
Widget GetRootWidget ()
 
bool GetDimensions (out float width, out float height, bool addSafezones=true)
 Get width and height of the InfoDisplay element, optionally with safezones adjustments.
 
bool GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true)
 Get width and height of the InfoDisplay element, optionally with safezones adjustments.
 
void RegisterToHudManager ()
 
- Public Member Functions inherited from GroupInfoDisplay
proto external int GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays)
 
- Public Member Functions inherited from BaseInfoDisplay
proto external GenericComponent FindComponentInParentContainer (TypeName typeName)
 

Protected Member Functions

bool DisplayStartDrawInit (IEntity owner)
 
void DisplayStartDraw (IEntity owner)
 
void DisplayStopDraw (IEntity owner)
 
void DisplayInit (IEntity owner)
 
void DisplayUpdate (IEntity owner, float timeSlice)
 
void DisplayControlledEntityChanged (IEntity from, IEntity to)
 
void DisplayConsciousnessChanged (bool conscious, bool init=false)
 
void DisplayOnSuspended ()
 Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM.
 
void DisplayOnResumed ()
 
void InitializeInterfaceSettings ()
 
void OnSettingsChanged ()
 
- Protected Member Functions inherited from SCR_InfoDisplay
void OnShownFinished (Widget w, float targetOpacity, WidgetAnimationOpacity anim=null)
 
override void OnStartDraw (IEntity owner)
 
void AdaptiveOpacity_Update (float opacity, float sceneBrightness, bool init=false)
 
override void OnStopDraw (IEntity owner)
 
override void UpdateValues (IEntity owner, float timeSlice)
 
override void OnInit (IEntity owner)
 
void OnInit (IEntity owner)
 
void UpdateValues (IEntity owner, float timeSlice)
 
void OnStartDraw (IEntity owner)
 
void OnStopDraw (IEntity owner)
 

Protected Attributes

bool m_bIsEnabled
 
string m_sInterfaceSettingName
 
SCR_PlayerController m_PlayerController
 
SCR_CharacterControllerComponent m_CharacterController
 
SCR_CharacterCameraHandlerComponent m_CameraHandler
 
MenuManager m_MenuManager
 
EventHandlerManagerComponent m_EventHandlerManager
 
SCR_EditorManagerEntity m_EditorManager
 
bool m_bAttachedToPlayerController
 
bool m_bInThirdPerson
 
bool m_bInADS
 
bool m_bIsUnconscious
 
bool m_bInPauseMenu
 
bool m_bInEditor
 
bool m_bCanShow
 
bool m_bIsEnabledInSettings = true
 
bool m_bShowInAllCameras = true
 
- Protected Attributes inherited from SCR_InfoDisplay
string m_sParentSlot
 
string m_sContentWidget
 
int m_iContentWidthAdjustment
 
int m_iContentHeightAdjustment
 
string m_sAdaptiveOpacityWidgetName
 
ref array< ref SCR_InfoDisplayHandlerm_aHandlers
 
bool m_bShown
 
Widget m_wRoot
 
Widget m_wContent
 
Widget m_wSlot
 
SCR_HUDManagerComponent m_HUDManager
 
int m_iChildDisplays = 0
 
ref array< BaseInfoDisplaym_aChildDisplays = new array<BaseInfoDisplay>
 
SCR_InfoDisplay m_pParentDisplay
 
bool m_bRegistered = false
 
IEntity m_OwnerEntity
 
ref array< ref SCR_InfoDisplayHandlerm_aUpdatableHandlers = {}
 
ref SCR_InfoDisplayInvoker m_OnStart = new SCR_InfoDisplayInvoker()
 
ref SCR_InfoDisplayInvoker m_OnStop = new SCR_InfoDisplayInvoker()
 

Additional Inherited Members

- Public Attributes inherited from SCR_InfoDisplay
ResourceName m_LayoutPath
 
EHudLayers m_eLayer
 
int m_iOverrideZOrder
 

Member Function Documentation

◆ DisplayConsciousnessChanged()

void SCR_InfoDisplayExtended.DisplayConsciousnessChanged ( bool  conscious,
bool  init = false 
)
protected

◆ DisplayControlledEntityChanged()

void SCR_InfoDisplayExtended.DisplayControlledEntityChanged ( IEntity  from,
IEntity  to 
)
protected

◆ DisplayInit()

void SCR_InfoDisplayExtended.DisplayInit ( IEntity  owner)
protected

◆ DisplayOnResumed()

void SCR_InfoDisplayExtended.DisplayOnResumed ( )
protected

◆ DisplayOnSuspended()

void SCR_InfoDisplayExtended.DisplayOnSuspended ( )
protected

Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM.

Implemented in SCR_SelectionMenuDisplay, SCR_BleedingScreenEffect, SCR_DamageBlurEffect, SCR_DepthOfFieldEffect, SCR_DesaturationEffect, SCR_InspectCasualtyWidget, SCR_NoiseFilterEffect, SCR_RegenerationScreenEffect, and SCR_StaminaBlurEffect.

◆ DisplayStartDraw()

void SCR_InfoDisplayExtended.DisplayStartDraw ( IEntity  owner)
protected

◆ DisplayStartDrawInit()

bool SCR_InfoDisplayExtended.DisplayStartDrawInit ( IEntity  owner)
protected

◆ DisplayStopDraw()

void SCR_InfoDisplayExtended.DisplayStopDraw ( IEntity  owner)
protected

◆ DisplayUpdate()

void SCR_InfoDisplayExtended.DisplayUpdate ( IEntity  owner,
float  timeSlice 
)
protected

◆ InitializeInterfaceSettings()

void SCR_InfoDisplayExtended.InitializeInterfaceSettings ( )
protected

◆ OnSettingsChanged()

void SCR_InfoDisplayExtended.OnSettingsChanged ( )
protected

Implemented in SCR_ChatHud, and SCR_XPInfoDisplay.

◆ SetEnabled()

void SCR_InfoDisplayExtended.SetEnabled ( bool  isEnabled)

◆ Show()

override void SCR_InfoDisplayExtended.Show ( bool  show,
float  speed = UIConstants::FADE_RATE_INSTANT,
EAnimationCurve  curve = EAnimationCurve::LINEAR 
)

Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.

Use this method instead of SetVisible/SetOpacity.

Parameters
showtrue to show, false to hide
speedfade rate, default 0
curvehiding interpolation, default linear

Implements SCR_InfoDisplay.

Member Data Documentation

◆ m_bAttachedToPlayerController

bool SCR_InfoDisplayExtended.m_bAttachedToPlayerController
protected

◆ m_bCanShow

bool SCR_InfoDisplayExtended.m_bCanShow
protected

◆ m_bInADS

bool SCR_InfoDisplayExtended.m_bInADS
protected

◆ m_bInEditor

bool SCR_InfoDisplayExtended.m_bInEditor
protected

◆ m_bInPauseMenu

bool SCR_InfoDisplayExtended.m_bInPauseMenu
protected

◆ m_bInThirdPerson

bool SCR_InfoDisplayExtended.m_bInThirdPerson
protected

◆ m_bIsEnabled

bool SCR_InfoDisplayExtended.m_bIsEnabled
protected

◆ m_bIsEnabledInSettings

bool SCR_InfoDisplayExtended.m_bIsEnabledInSettings = true
protected

◆ m_bIsUnconscious

bool SCR_InfoDisplayExtended.m_bIsUnconscious
protected

◆ m_bShowInAllCameras

bool SCR_InfoDisplayExtended.m_bShowInAllCameras = true
protected

◆ m_CameraHandler

SCR_CharacterCameraHandlerComponent SCR_InfoDisplayExtended.m_CameraHandler
protected

◆ m_CharacterController

SCR_CharacterControllerComponent SCR_InfoDisplayExtended.m_CharacterController
protected

◆ m_EditorManager

SCR_EditorManagerEntity SCR_InfoDisplayExtended.m_EditorManager
protected

◆ m_EventHandlerManager

EventHandlerManagerComponent SCR_InfoDisplayExtended.m_EventHandlerManager
protected

◆ m_MenuManager

MenuManager SCR_InfoDisplayExtended.m_MenuManager
protected

◆ m_PlayerController

SCR_PlayerController SCR_InfoDisplayExtended.m_PlayerController
protected

◆ m_sInterfaceSettingName

string SCR_InfoDisplayExtended.m_sInterfaceSettingName
protected

The documentation for this interface was generated from the following file: