ActionPerform(float value, EActionTrigger reason) | SCR_InteractionHandlerComponent | |
ActionScroll(float value, EActionTrigger reason) | SCR_InteractionHandlerComponent | |
AggregateActions(array< BaseUserAction > actionsList, array< bool > canPerformList) | SCR_InteractionHandlerComponent | protected |
CanBeShownInVehicle(notnull ChimeraCharacter character, notnull BaseUserAction userAction, bool pilotOnly=false, bool pilotUncapableOverride=false, bool interiorOnly=false, array< int > definedCompartmentsOnly=null, array< int > excludeDefinedCompartments=null) | SCR_InteractionHandlerComponent | static |
CanContextChange(UserActionContext currentContext, UserActionContext newContext) | SCR_InteractionHandlerComponent | protected |
DoIntersectCheck(IEntity controlledEntity) | SCR_InteractionHandlerComponent | protected |
DoProcessInteraction(ChimeraCharacter user, UserActionContext context, BaseUserAction action, bool canPerform, bool performInput, float timeSlice, SCR_BaseInteractionDisplay display) | SCR_InteractionHandlerComponent | protected |
FindDisplay(IEntity owner) | SCR_InteractionHandlerComponent | protected |
GetCanInteractScript(IEntity controlledEntity) | SCR_InteractionHandlerComponent | protected |
GetControlledEntity() | ExtBaseInteractionHandlerComponent | |
GetCurrentContext() | ExtBaseInteractionHandlerComponent | |
GetFilteredActions(out notnull array< BaseUserAction > outActions, out notnull array< bool > outCanBePerformed) | ExtBaseInteractionHandlerComponent | |
GetIsInteractionAvailableScript() | SCR_InteractionHandlerComponent | protected |
GetLastReferencePoint(float timeSlice) | ExtBaseInteractionHandlerComponent | |
GetManualCollectionOverride() | ExtBaseInteractionHandlerComponent | |
GetManualOverrideList(IEntity owner, out vector referencePoint) | SCR_InteractionHandlerComponent | |
GetNearbyAvailableContextList(out notnull array< UserActionContext > outContexts) | ExtBaseInteractionHandlerComponent | |
GetNearbyCollectionEnabled() | ExtBaseInteractionHandlerComponent | |
GetNearbyCollectionRadius() | ExtBaseInteractionHandlerComponent | |
GetNearbyShowableContextList(out notnull array< UserActionContext > outContexts) | ExtBaseInteractionHandlerComponent | |
GetNearbyUnavailableContextList(out notnull array< UserActionContext > outContexts) | ExtBaseInteractionHandlerComponent | |
GetRaycastThreshold() | SCR_InteractionHandlerComponent | |
GetSelectedAction() | BaseInteractionHandlerComponent | |
GetSelectedActionScript() | SCR_InteractionHandlerComponent | protected |
GetVisibilityRange() | BaseInteractionHandlerComponent | |
HandleInspection(notnull ChimeraCharacter character) | SCR_InteractionHandlerComponent | protected |
HandleOverride(notnull ChimeraCharacter character) | SCR_InteractionHandlerComponent | protected |
HandleVehicle(notnull ChimeraCharacter character) | SCR_InteractionHandlerComponent | protected |
IsContextAvailable() | ExtBaseInteractionHandlerComponent | |
IsFreelookEnabled(ChimeraCharacter character) | SCR_InteractionHandlerComponent | protected |
IsInteractionAvailable() | BaseInteractionHandlerComponent | |
m_aCollectedEntities | SCR_InteractionHandlerComponent | protected |
m_ActionsBuffer | SCR_InteractionHandlerComponent | protected |
m_bIsPerforming | SCR_InteractionHandlerComponent | protected |
m_bLastInput | SCR_InteractionHandlerComponent | protected |
m_bPerformAction | SCR_InteractionHandlerComponent | protected |
m_ControlledEntity | SCR_InteractionHandlerComponent | protected |
m_eDisplayMode | SCR_InteractionHandlerComponent | protected |
m_fCurrentProgress | SCR_InteractionHandlerComponent | protected |
m_fRaycastThreshold | SCR_InteractionHandlerComponent | protected |
m_fSelectAction | SCR_InteractionHandlerComponent | protected |
m_IndicesBuffer | SCR_InteractionHandlerComponent | protected |
m_iSelectedActionIndex | SCR_InteractionHandlerComponent | protected |
m_pDisplay | SCR_InteractionHandlerComponent | protected |
m_PerformBuffer | SCR_InteractionHandlerComponent | protected |
m_pLastContext | SCR_InteractionHandlerComponent | protected |
m_pLastUserAction | SCR_InteractionHandlerComponent | protected |
m_sActionContext | SCR_InteractionHandlerComponent | protected |
m_sActionName | SCR_InteractionHandlerComponent | protected |
OnAfterPostSimulate(IEntity owner, float timeSlice) | BaseInteractionHandlerComponent | |
OnContextChanged(UserActionContext previousContext, UserActionContext newContext) | SCR_InteractionHandlerComponent | protected |
OnControlledEntityChanged(IEntity from, IEntity to) | SCR_InteractionHandlerComponent | protected |
OnFrame(IEntity owner, float timeSlice) | BaseInteractionHandlerComponent | |
OnInit(IEntity owner) | SCR_InteractionHandlerComponent | |
OnPostFrame(IEntity owner, IEntity controlledEntity, float timeSlice) | SCR_InteractionHandlerComponent | protected |
OnTicksOnRemoteProxy() | GameComponent | |
RegisterActionListeners() | SCR_InteractionHandlerComponent | protected |
RemoveActionListeners() | SCR_InteractionHandlerComponent | protected |
SetManualCollectionOverride(bool enabled) | ExtBaseInteractionHandlerComponent | |
SetNearbyCollectionEnabled(bool enabled) | ExtBaseInteractionHandlerComponent | |
SetSelectedAction(BaseUserAction action) | ExtBaseInteractionHandlerComponent | protected |
ShouldBeEnabled(SCR_NearbyContextDisplayMode displayMode, ChimeraCharacter character, bool playerCameraOnly=true) | SCR_InteractionHandlerComponent | protected |