◆ Fade()
void SCR_IntroSplashScreenComponent.Fade |
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Widget | w, |
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bool | show, |
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float | length, |
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float | timeslice ) |
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◆ HandlerAttached()
override void SCR_IntroSplashScreenComponent.HandlerAttached |
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Widget | w | ) |
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◆ InitWidgets()
void SCR_IntroSplashScreenComponent.InitWidgets |
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◆ Update()
void SCR_IntroSplashScreenComponent.Update |
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float | timeSlice | ) |
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◆ FADEIN_TIME
const float SCR_IntroSplashScreenComponent.FADEIN_TIME = 2 |
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◆ m_SpinnerComp
◆ m_Widgets
◆ m_wRoot
Widget SCR_IntroSplashScreenComponent.m_wRoot |
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The documentation for this interface was generated from the following file:
- GameLib/LoadingScreens/SCR_IntroSplashScreenComponent.c