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Arma Reforger Script API
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UI Script Inventory button for various UI storages operations. More...
Public Member Functions | |
| override bool | OnClick (Widget w, int x, int y, int button) |
| override bool | OnFocus (Widget w, int x, int y) |
| override bool | OnFocusLost (Widget w, int x, int y) |
| override bool | OnChange (Widget w, bool finished) |
| override void | HandlerAttached (Widget w) |
| void | SCR_InventoryButton (EInventoryButton EButtonType, SCR_InventoryMenuUI pMenuHandler=null, SCR_InventoryStorageBaseUI pStorageUI=null) |
| void | ~SCR_InventoryButton () |
Public Member Functions inherited from BasicButtonComponent | |
| override bool | OnMouseEnter (Widget w, int x, int y) |
Protected Attributes | |
| SCR_InventoryMenuUI | m_pMenuHandler |
| SCR_InventoryStorageBaseUI | m_pStorageUI = null |
| EInventoryButton | m_EButtonType |
| Widget | m_widget |
Protected Attributes inherited from BasicButtonComponent | |
| string | m_sSoundFocused |
| string | m_sSoundClicked |
Additional Inherited Members | |
Static Public Attributes inherited from BasicButtonComponent | |
| static const ref Color | COLOR_DEFAULT = new Color(0, 0, 0, 0.6) |
| static const ref Color | COLOR_FOCUSED = new Color(1, 1, 1, 0.06) |
| static const ref Color | COLOR_HOVERED = new Color(1, 1, 1, 0.06) |
| static const ref Color | COLOR_PRESSED = new Color(0.8, 0.8, 0.8, 0.06) |
UI Script Inventory button for various UI storages operations.
| void SCR_InventoryButton.SCR_InventoryButton | ( | EInventoryButton | EButtonType, |
| SCR_InventoryMenuUI | pMenuHandler = null, | ||
| SCR_InventoryStorageBaseUI | pStorageUI = null ) |
| void SCR_InventoryButton.~SCR_InventoryButton | ( | ) |
| override void SCR_InventoryButton.HandlerAttached | ( | Widget | w | ) |
Implements BasicButtonComponent.
| override bool SCR_InventoryButton.OnChange | ( | Widget | w, |
| bool | finished ) |
| override bool SCR_InventoryButton.OnClick | ( | Widget | w, |
| int | x, | ||
| int | y, | ||
| int | button ) |
Implements BasicButtonComponent.
| override bool SCR_InventoryButton.OnFocus | ( | Widget | w, |
| int | x, | ||
| int | y ) |
Implements BasicButtonComponent.
| override bool SCR_InventoryButton.OnFocusLost | ( | Widget | w, |
| int | x, | ||
| int | y ) |
Implements BasicButtonComponent.
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