Arma Reforger Script API
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SCR_LayersEditorUIComponent Member List

This is the complete list of members for SCR_LayersEditorUIComponent, including all inherited members.

CANCEL_CLICK_MAX_DISSCR_BaseEditorUIComponentstatic
CANCEL_CLICK_MAX_TIMESCR_BaseEditorUIComponentstatic
CheckIfSelectedLayerHierarchyChanged(SCR_EditableEntityComponent entity)SCR_LayersEditorUIComponentprotected
ClearLayerElements()SCR_LayersEditorUIComponentprotected
CreateLayerElement(SCR_EditableEntityComponent layerEntity, bool isLast)SCR_LayersEditorUIComponentprotected
CreateMoreLayersIndicator()SCR_LayersEditorUIComponentprotected
CreateNextLayerIndicator()SCR_LayersEditorUIComponentprotected
CreateWorldRootLayer()SCR_LayersEditorUIComponentprotected
GetMenu()MenuRootSubComponent
GetRootComponent()MenuRootSubComponent
GetWidget()MenuRootSubComponent
HandlerAttached(Widget w)MenuRootSubComponent
HandlerAttachedScripted(Widget w)SCR_LayersEditorUIComponent
HandlerDeattached(Widget w)SCR_LayersEditorUIComponent
IsUnique()MenuRootSubComponentprotected
m_aCurrentSelectedLayersSCR_LayersEditorUIComponentprotected
m_bUsesGamepadSCR_LayersEditorUIComponentprotected
m_EditorMenuManagerSCR_LayersEditorUIComponentprotected
m_HoverFilterSCR_LayersEditorUIComponentprotected
m_iLayersShownAfterRootSCR_LayersEditorUIComponentprotected
m_iLayersShownBeforeCurrentSCR_LayersEditorUIComponentprotected
m_InputManagerSCR_LayersEditorUIComponentprotected
m_LayerEditorOverlaySCR_LayersEditorUIComponentprotected
m_LayerElementButtonPrefabSCR_LayersEditorUIComponentprotected
m_LayerElementHolderSCR_LayersEditorUIComponentprotected
m_LayerElementPrefabSCR_LayersEditorUIComponentprotected
m_LayersManagerSCR_LayersEditorUIComponentprotected
m_LayerWorldButtonPrefabSCR_LayersEditorUIComponentprotected
m_LayerWorldPrefabSCR_LayersEditorUIComponentprotected
m_mButtonReferencesSCR_LayersEditorUIComponentprotected
m_MoreLayersIndicatorPrefabSCR_LayersEditorUIComponentprotected
m_NextLayerIndicatorPrefabSCR_LayersEditorUIComponentprotected
m_parentWidgetSCR_LayersEditorUIComponentprotected
m_SelectedLayerSCR_LayersEditorUIComponentprotected
m_sExitLayerButtonSCR_LayersEditorUIComponentprotected
m_sLayerEditorOverlayNameSCR_LayersEditorUIComponentprotected
m_sLayerElementHolderSCR_LayersEditorUIComponentprotected
m_SlotManagerSCR_LayersEditorUIComponentprotected
m_sParentWidgetNameSCR_LayersEditorUIComponentprotected
m_sSfxGoLayerBackSCR_LayersEditorUIComponentprotected
m_sSfxGoLayerDeeperSCR_LayersEditorUIComponentprotected
m_sSfxStartLayerEditingSCR_LayersEditorUIComponentprotected
m_sSfxStopLayerEditingSCR_LayersEditorUIComponentprotected
m_StatesManagerSCR_LayersEditorUIComponentprotected
m_vClickPosCancelSCR_BaseEditorUIComponentprotected
OnCancelDown()SCR_BaseEditorUIComponentprotected
OnCancelExpired()SCR_BaseEditorUIComponentprotected
OnCancelUp()SCR_BaseEditorUIComponentprotected
OnCompositionLayerChanged(SCR_EditableEntityComponent currentLayer, SCR_EditableEntityComponent prevLayer)SCR_LayersEditorUIComponentprotected
OnEditorExitLayerButton()SCR_LayersEditorUIComponentprotected
OnEntityStateChanged(EEditableEntityState state, set< SCR_EditableEntityComponent > entitiesInsert, set< SCR_EditableEntityComponent > entitiesRemove)SCR_LayersEditorUIComponentprotected
OnInputDeviceIsGamepad(bool isGamepad)SCR_LayersEditorUIComponentprotected
OnLayerButtonPressed(SCR_ButtonBaseComponent button)SCR_LayersEditorUIComponentprotected
OnMenuUpdate(float tDelta)SCR_LayersEditorUIComponentprotected
OnParentEntityVisibleChanged(SCR_EditableEntityComponent entity, SCR_EditableEntityComponent parentEntity, SCR_EditableEntityComponent parentEntityPrev)SCR_LayersEditorUIComponentprotected
RefreshLayerUI()SCR_LayersEditorUIComponentprotected
SetVisible(bool show)SCR_LayersEditorUIComponentprotected