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This is the complete list of members for SCR_LimbDamagePassRule, including all inherited members.
| HandlePassedDamage(inout notnull BaseDamageContext damageContext, notnull SCR_HitZone srcHitZone, notnull SCR_DamageManagerComponent dmgManager) | SCR_LimbDamagePassRule | |
| m_aDamageStates | SCR_BaseDamagePassRule | protected |
| m_aSourceDamageTypes | SCR_BaseDamagePassRule | protected |
| m_eOutputDamageType | SCR_BaseDamagePassRule | protected |
| m_eSpilloverHitZoneGroup | SCR_LimbDamagePassRule | protected |
| m_fMultiplier | SCR_BaseDamagePassRule | protected |
| TryDealDamage(inout notnull BaseDamageContext damageContext, notnull SCR_HitZone targetHitZone, notnull SCR_DamageManagerComponent dmgManager) | SCR_LimbDamagePassRule | protected |