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Arma Reforger Script API
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Class for switching and displaying stats for different loadouts. More...
Public Member Functions | |
| override void | HandlerAttached (Widget w) |
| void | UpdateStats (int id) |
| array< ref LoadoutStatSet > | GetLodoutStatSets () |
| int | GetCurrentLoadoutId () |
| void | SetCareerUI (CareerMenuUI careerUI) |
Public Attributes | |
| ref ScriptInvoker | m_OnLoadoutChange = new ScriptInvoker() |
Protected Member Functions | |
| void | SetupLoadoutSpin () |
| Fill spin. | |
| void | CreateStatEntries (int count) |
| void | OnLoadoutChanged (SCR_SpinBoxComponent spin, int id) |
| void | SetStatEntry (string sName, string sLabel, string sValue, Widget wEntry=null) |
| void | SetStatLabel (string sName, string sLabel, Widget wEntry=null) |
| void | SetStatValue (string sName, string sValue, Widget wEntry=null) |
Protected Attributes | |
| ref array< ref LoadoutStatSet > | m_aLoadouts |
| Widget | m_wRoot |
| Widget | m_wStatList |
| Widget | m_wLoadoutSpin |
| CareerMenuUI | m_CareerUI |
| SCR_SpinBoxComponent | m_LoadoutSpin |
| ref array< ref Widget > | m_aStatWidgets = new array<ref Widget>() |
| int | m_iEntryCount = 0 |
| int | m_iSelected = 0 |
Static Protected Attributes | |
| const ResourceName | ENTRY_LAYOUT = "{C87F7F6734B61688}UI/layouts/Menus/Career/CareerEntry.layout" |
| const string | WIDGET_LOADOUT_SPIN = "SpinLoadout" |
| const string | WIDGET_STAT_LIST = "vStatList" |
Class for switching and displaying stats for different loadouts.
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| int SCR_LoadoutStatisticsComponent.GetCurrentLoadoutId | ( | ) |
| array< ref LoadoutStatSet > SCR_LoadoutStatisticsComponent.GetLodoutStatSets | ( | ) |
| override void SCR_LoadoutStatisticsComponent.HandlerAttached | ( | Widget | w | ) |
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| void SCR_LoadoutStatisticsComponent.SetCareerUI | ( | CareerMenuUI | careerUI | ) |
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Fill spin.
| void SCR_LoadoutStatisticsComponent.UpdateStats | ( | int | id | ) |
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| ref ScriptInvoker SCR_LoadoutStatisticsComponent.m_OnLoadoutChange = new ScriptInvoker() |
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