Arma Reforger Script API
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CareerMenuUI Interface Reference
Inheritance diagram for CareerMenuUI:
ChimeraMenuBase

Public Member Functions

void Back ()
 
override bool OnChange (Widget w, bool finished)
 
void UpdateCareerData ()
 
array< string > GetBackendValues ()
 
override void OnMenuUpdate (float tDelta)
 
override void OnMenuShow ()
 
override void OnMenuOpen ()
 
override void OnMenuClose ()
 
- Public Member Functions inherited from ChimeraMenuBase
override void OnMenuInit ()
 
override void OnMenuOpened ()
 
override void OnMenuFocusGained ()
 
override void OnMenuFocusLost ()
 
override void OnMenuHide ()
 

Public Attributes

ref CareerBackendData m_BackendData
 
ButtonWidget Back
 
- Public Attributes inherited from ChimeraMenuBase
ref ScriptInvoker m_OnTextEditContextChange = new ScriptInvoker
 
ref ScriptInvoker m_OnUpdate = new ScriptInvoker
 

Static Public Attributes

const ResourceName ENTRY_LAYOUT = "{C87F7F6734B61688}UI/layouts/Menus/Career/CareerEntry.layout"
 
static CareerMenuUI m_sInstance
 

Protected Member Functions

void CreateStatEntry (Widget wParent, string sName, string sLabel, string sValue)
 
void OnPlayerNameConfirm (string value)
 
void TestingShow ()
 
void OnLoadoutChange (int id)
 

Protected Attributes

ref SCR_EditBoxComponent m_EditPlayerName
 
ref SCR_LoadoutPreviewComponent m_LoadoutPreview
 
SCR_LoadoutManager m_LoadoutManager
 
ref SCR_LoadoutStatisticsComponent m_LoadoutStatistics
 
Widget m_wEditPlayerName
 
ref array< string > m_aBackendValues = new array<string>()
 
ref SCR_BackendCallback m_Callback = new SCR_BackendCallback()
 
- Protected Attributes inherited from ChimeraMenuBase
bool m_bTextEditActive = false
 

Static Protected Attributes

const string WIDGET_NAME_EDIT = "editPlayerName"
 
const string WIDGET_LOADOUT_STATS = "hLoadoutPanel"
 
const string WIDGET_CHARACTER_PREVIEW = "CharacterPreview"
 
const string STRING_UNKNOWN_STAT = "Unknown"
 
- Static Protected Attributes inherited from ChimeraMenuBase
const string INPUT_CONTEXT_EDIT = "MenuTextEditContext"
 
static ChimeraMenuBase m_ThisMenu
 

Additional Inherited Members

- Static Public Member Functions inherited from ChimeraMenuBase
static ChimeraMenuBase CurrentChimeraMenu ()
 
static ChimeraMenuBase GetOwnerMenu (Widget w)
 Returns parent menu of a widget.
 

Member Function Documentation

◆ Back()

void CareerMenuUI.Back ( )

◆ CreateStatEntry()

void CareerMenuUI.CreateStatEntry ( Widget wParent,
string sName,
string sLabel,
string sValue )
protected

◆ GetBackendValues()

array< string > CareerMenuUI.GetBackendValues ( )

◆ OnChange()

override bool CareerMenuUI.OnChange ( Widget w,
bool finished )

◆ OnLoadoutChange()

void CareerMenuUI.OnLoadoutChange ( int id)
protected

◆ OnMenuClose()

override void CareerMenuUI.OnMenuClose ( )

Implements ChimeraMenuBase.

◆ OnMenuOpen()

override void CareerMenuUI.OnMenuOpen ( )

Implements ChimeraMenuBase.

◆ OnMenuShow()

override void CareerMenuUI.OnMenuShow ( )

Implements ChimeraMenuBase.

◆ OnMenuUpdate()

override void CareerMenuUI.OnMenuUpdate ( float tDelta)

Implements ChimeraMenuBase.

◆ OnPlayerNameConfirm()

void CareerMenuUI.OnPlayerNameConfirm ( string value)
protected

◆ TestingShow()

void CareerMenuUI.TestingShow ( )
protected

◆ UpdateCareerData()

void CareerMenuUI.UpdateCareerData ( )

Member Data Documentation

◆ Back

ButtonWidget CareerMenuUI.Back

◆ ENTRY_LAYOUT

const ResourceName CareerMenuUI.ENTRY_LAYOUT = "{C87F7F6734B61688}UI/layouts/Menus/Career/CareerEntry.layout"
static

◆ m_aBackendValues

ref array<string> CareerMenuUI.m_aBackendValues = new array<string>()
protected

◆ m_BackendData

ref CareerBackendData CareerMenuUI.m_BackendData

◆ m_Callback

ref SCR_BackendCallback CareerMenuUI.m_Callback = new SCR_BackendCallback()
protected

◆ m_EditPlayerName

ref SCR_EditBoxComponent CareerMenuUI.m_EditPlayerName
protected

◆ m_LoadoutManager

SCR_LoadoutManager CareerMenuUI.m_LoadoutManager
protected

◆ m_LoadoutPreview

ref SCR_LoadoutPreviewComponent CareerMenuUI.m_LoadoutPreview
protected

◆ m_LoadoutStatistics

ref SCR_LoadoutStatisticsComponent CareerMenuUI.m_LoadoutStatistics
protected

◆ m_sInstance

CareerMenuUI CareerMenuUI.m_sInstance
static

◆ m_wEditPlayerName

Widget CareerMenuUI.m_wEditPlayerName
protected

◆ STRING_UNKNOWN_STAT

const string CareerMenuUI.STRING_UNKNOWN_STAT = "Unknown"
staticprotected

◆ WIDGET_CHARACTER_PREVIEW

const string CareerMenuUI.WIDGET_CHARACTER_PREVIEW = "CharacterPreview"
staticprotected

◆ WIDGET_LOADOUT_STATS

const string CareerMenuUI.WIDGET_LOADOUT_STATS = "hLoadoutPanel"
staticprotected

◆ WIDGET_NAME_EDIT

const string CareerMenuUI.WIDGET_NAME_EDIT = "editPlayerName"
staticprotected

The documentation for this interface was generated from the following file: