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Arma Reforger Script API
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Protected Member Functions | |
| override void | SoundEventTriggered (vector position, ResourceName soundProject, string soundEventName) |
Additional Inherited Members | |
Public Member Functions inherited from GameSystem | |
| bool | ShouldBePaused () |
| Is this system should be paused while the simulation is paused? | |
| bool | ShouldBeEnabledInEditMode () |
| Is this system should be enabled inside the editor. | |
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protected |
Implements LongRangeSoundSystem.