◆ DisableTile()
| void SCR_MainMenuTileComponent.DisableTile |
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| ) |
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◆ GetTexture()
| ResourceName SCR_MainMenuTileComponent.GetTexture |
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| ) |
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◆ HandlerAttached()
| override void SCR_MainMenuTileComponent.HandlerAttached |
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Widget | w | ) |
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◆ OnClick()
| override bool SCR_MainMenuTileComponent.OnClick |
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Widget | w, |
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int | x, |
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int | y, |
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int | button ) |
◆ OnCommStatusCheckFinished()
| void SCR_MainMenuTileComponent.OnCommStatusCheckFinished |
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SCR_ECommStatus | status, |
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float | responseTime, |
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float | lastSuccessTime, |
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float | lastFailTime ) |
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◆ OnContinue()
| void SCR_MainMenuTileComponent.OnContinue |
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| ) |
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◆ OnFocus()
| override bool SCR_MainMenuTileComponent.OnFocus |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnFocusLost()
| override bool SCR_MainMenuTileComponent.OnFocusLost |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnInputDeviceUserChanged()
| void SCR_MainMenuTileComponent.OnInputDeviceUserChanged |
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EInputDeviceType | oldDevice, |
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EInputDeviceType | newDevice ) |
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◆ OnPlay()
| void SCR_MainMenuTileComponent.OnPlay |
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| ) |
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◆ OnPlayOrContinue()
| void SCR_MainMenuTileComponent.OnPlayOrContinue |
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| ) |
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◆ OnRestart()
| void SCR_MainMenuTileComponent.OnRestart |
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| ) |
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◆ OnRestartConfirmed()
| void SCR_MainMenuTileComponent.OnRestartConfirmed |
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◆ ShowMission()
| void SCR_MainMenuTileComponent.ShowMission |
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notnull MissionWorkshopItem | item, |
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bool | showRecommended = false ) |
◆ UpdateButtonInputVisibility()
| void SCR_MainMenuTileComponent.UpdateButtonInputVisibility |
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notnull Widget | root, |
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bool | visibility ) |
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◆ m_bDisabled
| bool SCR_MainMenuTileComponent.m_bDisabled |
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◆ m_bFocused
| bool SCR_MainMenuTileComponent.m_bFocused |
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◆ m_Continue
◆ m_DisabledTileShadow
| Widget SCR_MainMenuTileComponent.m_DisabledTileShadow |
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◆ m_Header
◆ m_Item
| MissionWorkshopItem SCR_MainMenuTileComponent.m_Item |
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◆ m_Play
◆ m_Restart
◆ m_wBackground
| ImageWidget SCR_MainMenuTileComponent.m_wBackground |
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◆ m_wDescription
| TextWidget SCR_MainMenuTileComponent.m_wDescription |
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◆ m_wFavoriteIcon
| ImageWidget SCR_MainMenuTileComponent.m_wFavoriteIcon |
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◆ m_wName
| TextWidget SCR_MainMenuTileComponent.m_wName |
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◆ m_wNewIcon
| ImageWidget SCR_MainMenuTileComponent.m_wNewIcon |
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◆ m_wRecentIcon
| ImageWidget SCR_MainMenuTileComponent.m_wRecentIcon |
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◆ m_wTextContent
| Widget SCR_MainMenuTileComponent.m_wTextContent |
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◆ THUMBNAIL_LOCALSCALE
| const int SCR_MainMenuTileComponent.THUMBNAIL_LOCALSCALE = 1920 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/Components/MainMenu/SCR_MainMenuTileComponent.c