Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_TileBaseComponent Interface Reference
Inheritance diagram for SCR_TileBaseComponent:
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Public Member Functions

override void HandlerAttached (Widget w)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
- Public Member Functions inherited from SCR_ScriptedWidgetComponent
override void HandlerAttached (Widget w)
 
override bool OnClick (Widget w, int x, int y, int button)
 
Widget GetRootWidget ()
 
bool IsVisible ()
 

Public Attributes

float m_fSaturationSelected
 
float m_fSaturationDeselected
 
ref Color m_ColorSelected
 
ref Color m_ColorDeselected
 
float m_fAnimationTime
 
string m_sContentName
 
ImageWidget m_wImage
 
float m_fAnimationRate
 
bool m_bIsInErrorState
 
ref ScriptInvoker m_OnFocused = new ScriptInvoker()
 
ref ScriptInvoker m_OnFocusLost = new ScriptInvoker()
 
- Public Attributes inherited from SCR_ScriptedWidgetComponent
ref ScriptInvoker m_OnClick = new ScriptInvoker
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_ScriptedWidgetComponent
static SCR_ScriptedWidgetComponent GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true)
 Base method for component lookup through the widget library.
 
- Protected Attributes inherited from SCR_ScriptedWidgetComponent
Widget m_wRoot
 

Member Function Documentation

◆ HandlerAttached()

override void SCR_TileBaseComponent.HandlerAttached ( Widget  w)

◆ OnFocus()

override bool SCR_TileBaseComponent.OnFocus ( Widget  w,
int  x,
int  y 
)

◆ OnFocusLost()

override bool SCR_TileBaseComponent.OnFocusLost ( Widget  w,
int  x,
int  y 
)

Member Data Documentation

◆ m_bIsInErrorState

bool SCR_TileBaseComponent.m_bIsInErrorState

◆ m_ColorDeselected

ref Color SCR_TileBaseComponent.m_ColorDeselected

◆ m_ColorSelected

ref Color SCR_TileBaseComponent.m_ColorSelected

◆ m_fAnimationRate

float SCR_TileBaseComponent.m_fAnimationRate

◆ m_fAnimationTime

float SCR_TileBaseComponent.m_fAnimationTime

◆ m_fSaturationDeselected

float SCR_TileBaseComponent.m_fSaturationDeselected

◆ m_fSaturationSelected

float SCR_TileBaseComponent.m_fSaturationSelected

◆ m_OnFocused

ref ScriptInvoker SCR_TileBaseComponent.m_OnFocused = new ScriptInvoker()

◆ m_OnFocusLost

ref ScriptInvoker SCR_TileBaseComponent.m_OnFocusLost = new ScriptInvoker()

◆ m_sContentName

string SCR_TileBaseComponent.m_sContentName

◆ m_wImage

ImageWidget SCR_TileBaseComponent.m_wImage

The documentation for this interface was generated from the following file: