◆ Disable()
      
        
          | void SCR_MapJournalUI.Disable  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ FocusOnFirstEntry()
  
  
      
        
          | void SCR_MapJournalUI.FocusOnFirstEntry  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ GetJournalForPlayer()
  
  
      
        
          | void SCR_MapJournalUI.GetJournalForPlayer  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ Init()
      
        
          | override void SCR_MapJournalUI.Init  | 
          ( | 
           | ) | 
           | 
        
      
 
Init method for cases where all modules and components should be loaded already so constructor cannot be used, called once after creation. 
Implements SCR_MapUIBaseComponent.
 
 
◆ IsVisible()
      
        
          | bool SCR_MapJournalUI.IsVisible  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnMapOpen()
◆ OnPlayerFactionResponse()
◆ ShowEntry()
◆ ShowEntryByID()
  
  
      
        
          | void SCR_MapJournalUI.ShowEntryByID  | 
          ( | 
          int |           id | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
Show the entry defined by the parameter. 
- Parameters
 - 
  
  
 
 
 
◆ ToggleVisible()
  
  
      
        
          | void SCR_MapJournalUI.ToggleVisible  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
Toggle visibility for the journal. 
 
 
◆ m_aEntries
◆ m_bFirstOpening
  
  
      
        
          | bool SCR_MapJournalUI.m_bFirstOpening = true | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iCurrentEntryId
  
  
      
        
          | int SCR_MapJournalUI.m_iCurrentEntryId = -1 | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_JournalConfig
◆ m_PlyFactionAffilComp
◆ m_sEntryLayout
  
  
      
        
          | string SCR_MapJournalUI.m_sEntryLayout | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sEntryList
  
  
      
        
          | string SCR_MapJournalUI.m_sEntryList | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sJournalLayout
  
  
      
        
          | ResourceName SCR_MapJournalUI.m_sJournalLayout | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sMapTaskListFrame
  
  
      
        
          | string SCR_MapJournalUI.m_sMapTaskListFrame | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sRootWidgetName
  
  
      
        
          | string SCR_MapJournalUI.m_sRootWidgetName | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sTaskListToolMenuIconName
  
  
      
        
          | string SCR_MapJournalUI.m_sTaskListToolMenuIconName | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_sToolMenuIconName
  
  
      
        
          | string SCR_MapJournalUI.m_sToolMenuIconName | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_ToolMenu
◆ m_ToolMenuEntry
◆ m_wEntryLayout
  
  
      
        
          | Widget SCR_MapJournalUI.m_wEntryLayout | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_wEntryList
  
  
      
        
          | Widget SCR_MapJournalUI.m_wEntryList | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_wJournalFrame
  
  
      
        
          | Widget SCR_MapJournalUI.m_wJournalFrame | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Map/ComponentsUI/SCR_MapJournalUI.c