Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_MapMarkerManagerSystem Interface Reference
Inheritance diagram for SCR_MapMarkerManagerSystem:
GameSystem

Public Member Functions

void Register (SCR_MapMarkerManagerComponent component)
 
void Unregister (SCR_MapMarkerManagerComponent component)
 
- Public Member Functions inherited from GameSystem
bool ShouldBePaused ()
 Is this system should be paused while the simulation is paused?
 
bool ShouldBeEnabledInEditMode ()
 Is this system should be enabled inside the editor.
 

Static Public Member Functions

static override void InitInfo (WorldSystemInfo outInfo)
 

Protected Member Functions

override void OnUpdate (ESystemPoint point)
 
override void OnDiag (float timeSlice)
 

Protected Attributes

ref array< SCR_MapMarkerManagerComponentm_Components = {}
 

Member Function Documentation

◆ InitInfo()

static override void SCR_MapMarkerManagerSystem.InitInfo ( WorldSystemInfo outInfo)
static

◆ OnDiag()

override void SCR_MapMarkerManagerSystem.OnDiag ( float timeSlice)
protected

◆ OnUpdate()

override void SCR_MapMarkerManagerSystem.OnUpdate ( ESystemPoint point)
protected

◆ Register()

void SCR_MapMarkerManagerSystem.Register ( SCR_MapMarkerManagerComponent component)

◆ Unregister()

void SCR_MapMarkerManagerSystem.Unregister ( SCR_MapMarkerManagerComponent component)

Member Data Documentation

◆ m_Components

ref array<SCR_MapMarkerManagerComponent> SCR_MapMarkerManagerSystem.m_Components = {}
protected

The documentation for this interface was generated from the following file: