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Public Member Functions | |
| OnItemWeaponFiredInvoker | GetOnWeaponFired () |
| override void | OnFired (IEntity effectEntity, BaseMuzzleComponent muzzle, IEntity projectileEntity) |
Public Member Functions inherited from MuzzleEffectComponent | |
| proto external bool | IsOverridenByAttachment () |
| void | OnInit (IEntity owner) |
| Called during EOnInit. | |
Public Member Functions inherited from BaseEffectComponent | |
| proto external IEntity | GetParticleEntity () |
| Returns the particle entity associated with this effect component. | |
| proto external SignalsManagerComponent | GetSignalsManager () |
| proto external bool | HasActiveParticles () |
Public Member Functions inherited from GameComponent | |
| bool | OnTicksOnRemoteProxy () |
Protected Attributes | |
| ref OnItemWeaponFiredInvoker | m_OnWeaponFired |
Additional Inherited Members | |
Protected Member Functions inherited from GameComponent | |
| void | OnDelete (IEntity owner) |
| Called when Entity is being to be destroyed (deleted) or component to be deleted. | |
| OnItemWeaponFiredInvoker SCR_MuzzleEffectComponent.GetOnWeaponFired | ( | ) |
| override void SCR_MuzzleEffectComponent.OnFired | ( | IEntity | effectEntity, |
| BaseMuzzleComponent | muzzle, | ||
| IEntity | projectileEntity ) |
Implements MuzzleEffectComponent.
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protected |