◆ GetCachedLayouts()
Get all the layouts defined in config that should be precached.
- Parameters
-
[out] | Array<SCR_NearbyContextCachingData> | all layouts that are defined
|
◆ GetDataFromLayout()
Get the data that hold the amount of Widgets to precache and the max cache amount.
- Parameters
-
[in] | string | layout defined in array entry, the data is needed from |
- Returns
- SCR_NearbyContextCachingData data containing the precache and max cache amount
◆ m_aCachedWidgets
The documentation for this interface was generated from the following file:
- Game/UI/SCR_NearbyContextCachingConfig.c