Loading...
Searching...
No Matches
SCR_PlaceableEntitiesGameModeRegistry Interface Reference
Inheritance diagram for SCR_PlaceableEntitiesGameModeRegistry:
SCR_PlaceableEntitiesRegistry

Public Member Functions

void SCR_PlaceableEntitiesGameModeRegistry ()
 
- Public Member Functions inherited from SCR_PlaceableEntitiesRegistry
ResourceName GetAddon ()
 Get the addon which the list covers.
 
ResourceName GetSourceDirectory ()
 Get the directory which the list covers.
 
bool IsExposed ()
 Check if the registry can be exposed in asset browser.
 
array< ResourceName > GetPrefabs (bool onlyExposed=false)
 Get all prefab infos in the list.
 
void SetPrefabs (notnull array< ResourceName > prefabs)
 
void AddPrefabs (notnull array< ResourceName > prefabs)
 

Protected Member Functions

void Init ()
 

Constructor & Destructor Documentation

◆ SCR_PlaceableEntitiesGameModeRegistry()

void SCR_PlaceableEntitiesGameModeRegistry.SCR_PlaceableEntitiesGameModeRegistry ( )

Member Function Documentation

◆ Init()

void SCR_PlaceableEntitiesGameModeRegistry.Init ( )
protected

The documentation for this interface was generated from the following file: