Arma Reforger Script API
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Allows Content browser to take entities from the catalog. More...
Public Member Functions | |
void | Init () |
void | ProcessCatalog (EEntityCatalogType catalogType, notnull SCR_EntityCatalogManagerComponent catalogManager) |
void | SCR_PlaceableEntitiesRegistryFromCatalog () |
Public Member Functions inherited from SCR_PlaceableEntitiesRegistry | |
ResourceName | GetAddon () |
Get the addon which the list covers. | |
ResourceName | GetSourceDirectory () |
Get the directory which the list covers. | |
bool | IsExposed () |
Check if the registry can be exposed in asset browser. | |
array< ResourceName > | GetPrefabs (bool onlyExposed=false) |
Get all prefab infos in the list. | |
void | SetPrefabs (notnull array< ResourceName > prefabs) |
void | AddPrefabs (notnull array< ResourceName > prefabs) |
Protected Attributes | |
EEditorMode | m_eEditorMode |
SCR_ECatalogFactionType | m_eCatalogFactionType |
ref array< ref EEntityCatalogType > | m_CatalogTypes |
Allows Content browser to take entities from the catalog.
It fills in the Prefab list from the catalog
void SCR_PlaceableEntitiesRegistryFromCatalog.SCR_PlaceableEntitiesRegistryFromCatalog | ( | ) |
void SCR_PlaceableEntitiesRegistryFromCatalog.Init | ( | ) |
void SCR_PlaceableEntitiesRegistryFromCatalog.ProcessCatalog | ( | EEntityCatalogType | catalogType, |
notnull SCR_EntityCatalogManagerComponent | catalogManager | ||
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