| CanRequestFaction(Faction faction) | SCR_PlayerFactionAffiliationComponent | |
| CanRequestFaction_S(Faction faction) | SCR_PlayerFactionAffiliationComponent | protected |
| CanRequestFactionResponse_O(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
| ClearAffiliatedFaction() | SCR_FactionAffiliationComponent | |
| GetAffiliatedFaction() | FactionAffiliationComponent | |
| GetAffiliatedFactionKey() | FactionAffiliationComponent | |
| GetDefaultAffiliatedFaction() | FactionAffiliationComponent | |
| GetDefaultFactionKey() | FactionAffiliationComponent | |
| GetLock() | SCR_PlayerFactionAffiliationComponent | protected |
| GetOnCanPlayerFactionRequestInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
| GetOnCanPlayerFactionRequestInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
| GetOnCanPlayerFactionResponseInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
| GetOnCanPlayerFactionResponseInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
| GetOnFactionChanged() | SCR_FactionAffiliationComponent | |
| GetOnFactionUpdate() | SCR_FactionAffiliationComponent | |
| GetOnPlayerFactionChangedInvoker() | SCR_PlayerFactionAffiliationComponent | |
| GetOnPlayerFactionRequestInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
| GetOnPlayerFactionRequestInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
| GetOnPlayerFactionResponseInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
| GetOnPlayerFactionResponseInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
| GetOwner() | FactionAffiliationComponent | |
| GetPlayerController() | SCR_PlayerFactionAffiliationComponent | |
| GetPlayerId() | SCR_PlayerFactionAffiliationComponent | |
| IsOwner() | SCR_PlayerFactionAffiliationComponent | protected |
| IsProxy() | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnCanPlayerFactionRequestInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnCanPlayerFactionRequestInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnCanPlayerFactionResponseInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnCanPlayerFactionResponseInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnPlayerFactionChangedInvoker | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnPlayerFactionRequestInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnPlayerFactionRequestInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnPlayerFactionResponseInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
| m_OnPlayerFactionResponseInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
| OnCompartmentEntered(IEntity vehicle, IEntity occupant, BaseCompartmentSlot compartment, bool move) | FactionAffiliationComponent | protected |
| OnCompartmentEntering(IEntity vehicle, IEntity occupant, BaseCompartmentSlot compartment, bool move) | FactionAffiliationComponent | protected |
| OnCompartmentLeft(IEntity vehicle, IEntity occupant, BaseCompartmentSlot compartment, bool move) | FactionAffiliationComponent | protected |
| OnFactionChanged(Faction previous, Faction current) | SCR_PlayerFactionAffiliationComponent | protected |
| OnPostInit(IEntity owner) | SCR_PlayerFactionAffiliationComponent | protected |
| OnTicksOnRemoteProxy() | GameComponent | |
| RequestFaction(Faction faction) | SCR_PlayerFactionAffiliationComponent | |
| RequestFactionResponse_O(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
| Rpc_CanRequestFaction_S(int factionIndex) | SCR_PlayerFactionAffiliationComponent | protected |
| Rpc_RequestFaction_S(int factionIndex) | SCR_PlayerFactionAffiliationComponent | protected |
| SendCanRequestFactionResponse_S(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
| SendRequestFactionResponse_S(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
| SetAffiliatedFaction(Faction faction) | FactionAffiliationComponent | |
| SetAffiliatedFactionByKey(FactionKey factionKey) | FactionAffiliationComponent | |
| SetFaction(IEntity owner, Faction faction) | SCR_FactionAffiliationComponent | static |
| SetFaction_S(Faction faction) | SCR_PlayerFactionAffiliationComponent | |