CanRequestFaction(Faction faction) | SCR_PlayerFactionAffiliationComponent | |
CanRequestFaction_S(Faction faction) | SCR_PlayerFactionAffiliationComponent | protected |
CanRequestFactionResponse_O(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
ClearAffiliatedFaction() | SCR_FactionAffiliationComponent | |
GetAffiliatedFaction() | FactionAffiliationComponent | |
GetAffiliatedFactionKey() | FactionAffiliationComponent | |
GetDefaultAffiliatedFaction() | FactionAffiliationComponent | |
GetDefaultFactionKey() | FactionAffiliationComponent | |
GetLock() | SCR_PlayerFactionAffiliationComponent | protected |
GetOnCanPlayerFactionRequestInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
GetOnCanPlayerFactionRequestInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
GetOnCanPlayerFactionResponseInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
GetOnCanPlayerFactionResponseInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
GetOnFactionChanged() | SCR_FactionAffiliationComponent | |
GetOnFactionUpdate() | SCR_FactionAffiliationComponent | |
GetOnPlayerFactionRequestInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
GetOnPlayerFactionRequestInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
GetOnPlayerFactionResponseInvoker_O() | SCR_PlayerFactionAffiliationComponent | |
GetOnPlayerFactionResponseInvoker_S() | SCR_PlayerFactionAffiliationComponent | |
GetOwner() | FactionAffiliationComponent | |
GetPlayerController() | SCR_PlayerFactionAffiliationComponent | |
GetPlayerId() | SCR_PlayerFactionAffiliationComponent | |
IsOwner() | SCR_PlayerFactionAffiliationComponent | protected |
IsProxy() | SCR_PlayerFactionAffiliationComponent | protected |
m_OnCanPlayerFactionRequestInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
m_OnCanPlayerFactionRequestInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
m_OnCanPlayerFactionResponseInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
m_OnCanPlayerFactionResponseInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
m_OnPlayerFactionRequestInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
m_OnPlayerFactionRequestInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
m_OnPlayerFactionResponseInvoker_O | SCR_PlayerFactionAffiliationComponent | protected |
m_OnPlayerFactionResponseInvoker_S | SCR_PlayerFactionAffiliationComponent | protected |
OnCompartmentEntered(IEntity vehicle, IEntity occupant, BaseCompartmentSlot compartment, bool move) | FactionAffiliationComponent | protected |
OnCompartmentEntering(IEntity vehicle, IEntity occupant, BaseCompartmentSlot compartment, bool move) | FactionAffiliationComponent | protected |
OnCompartmentLeft(IEntity vehicle, IEntity occupant, BaseCompartmentSlot compartment, bool move) | FactionAffiliationComponent | protected |
OnFactionChanged(Faction previous, Faction current) | SCR_FactionAffiliationComponent | protected |
OnPostInit(IEntity owner) | SCR_PlayerFactionAffiliationComponent | protected |
OnTicksOnRemoteProxy() | GameComponent | |
RequestFaction(Faction faction) | SCR_PlayerFactionAffiliationComponent | |
RequestFactionResponse_O(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
Rpc_CanRequestFaction_S(int factionIndex) | SCR_PlayerFactionAffiliationComponent | protected |
Rpc_RequestFaction_S(int factionIndex) | SCR_PlayerFactionAffiliationComponent | protected |
SendCanRequestFactionResponse_S(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
SendRequestFactionResponse_S(int factionIndex, bool response) | SCR_PlayerFactionAffiliationComponent | protected |
SetAffiliatedFaction(Faction faction) | FactionAffiliationComponent | |
SetAffiliatedFactionByKey(FactionKey factionKey) | FactionAffiliationComponent | |
SetFaction(IEntity owner, Faction faction) | SCR_FactionAffiliationComponent | static |
SetFaction_S(Faction faction) | SCR_PlayerFactionAffiliationComponent | protected |