◆ GetLoadoutImageResource()
| override ResourceName SCR_PlayerLoadout.GetLoadoutImageResource |
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◆ GetLoadoutName()
| override string SCR_PlayerLoadout.GetLoadoutName |
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| ) |
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◆ GetLoadoutResource()
| override ResourceName SCR_PlayerLoadout.GetLoadoutResource |
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| ) |
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◆ m_sLoadoutImage
| ResourceName SCR_PlayerLoadout.m_sLoadoutImage |
◆ m_sLoadoutName
| string SCR_PlayerLoadout.m_sLoadoutName |
◆ m_sLoadoutResource
| ResourceName SCR_PlayerLoadout.m_sLoadoutResource |
The documentation for this interface was generated from the following file:
- Game/GameMode/Loadout/SCR_PlayerLoadout.c