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void | UpdateTable (int tableIndex, int columns, int rows) |
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◆ EndPrivacyPolicy()
void SCR_PrivacyPolicy.EndPrivacyPolicy |
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◆ OnMenuOpen()
override void SCR_PrivacyPolicy.OnMenuOpen |
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◆ UpdateTable()
void SCR_PrivacyPolicy.UpdateTable |
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int |
tableIndex, |
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int |
columns, |
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int |
rows |
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protected |
◆ POLICY_ROW_LAYOUT
const string SCR_PrivacyPolicy.POLICY_ROW_LAYOUT = "{AB4838F67BA5293B}Configs/System/PolicyRow.layout" |
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◆ TABLE_1_COLUMNS
const int SCR_PrivacyPolicy.TABLE_1_COLUMNS = 3 |
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staticprotected |
◆ TABLE_1_ROWS
const int SCR_PrivacyPolicy.TABLE_1_ROWS = 20 |
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staticprotected |
◆ TABLE_2_COLUMNS
const int SCR_PrivacyPolicy.TABLE_2_COLUMNS = 3 |
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staticprotected |
◆ TABLE_2_ROWS
const int SCR_PrivacyPolicy.TABLE_2_ROWS = 9 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/SCR_PrivacyPolicy.c