Arma Reforger Script API
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Public Member Functions | |
void | SetEntity (IEntity entity) |
IEntity | GetEntity () |
void | SCR_QuickslotEntityContainer (IEntity entity) |
void | ActivateContainer (SCR_InventorySlotUI slotUI, ChimeraCharacter playerCharacter) |
override void | HandleVisualization (ImageWidget iconImage, RenderTargetWidget renderTarget, RichTextWidget text, TextWidget quickslotNumber) |
Handles how the quickslot with this container is represented visually \params widgets that are available for the quickslot visualization. | |
override bool | IsQuickslotActionAvailable () |
returns true if the containers action can be performed | |
Public Member Functions inherited from SCR_QuickslotBaseContainer | |
void | ActivateContainer () |
Gets called when the quickslot with this container is activated. | |
void | HandleVisualization (ImageWidget iconImage, RenderTargetWidget renderTarget, RichTextWidget text, TextWidget quickslotNumber) |
Handles how the quickslot with this container is represented visually \params widgets that are available for the quickslot visualization. | |
bool | IsQuickslotActionAvailable () |
returns true if the containers action can be performed | |
Protected Attributes | |
IEntity | m_Entity |
Additional Inherited Members | |
Static Protected Attributes inherited from SCR_QuickslotBaseContainer | |
static const string | COMMAND_OUTLINE_WIDGET_NAME = "CommandOutline" |
void SCR_QuickslotEntityContainer.SCR_QuickslotEntityContainer | ( | IEntity | entity | ) |
void SCR_QuickslotEntityContainer.ActivateContainer | ( | SCR_InventorySlotUI | slotUI, |
ChimeraCharacter | playerCharacter | ||
) |
IEntity SCR_QuickslotEntityContainer.GetEntity | ( | ) |
override void SCR_QuickslotEntityContainer.HandleVisualization | ( | ImageWidget | iconImage, |
RenderTargetWidget | renderTarget, | ||
RichTextWidget | text, | ||
TextWidget | quickslotNumber | ||
) |
Handles how the quickslot with this container is represented visually \params widgets that are available for the quickslot visualization.
Implements SCR_QuickslotBaseContainer.
override bool SCR_QuickslotEntityContainer.IsQuickslotActionAvailable | ( | ) |
returns true if the containers action can be performed
Implements SCR_QuickslotBaseContainer.
void SCR_QuickslotEntityContainer.SetEntity | ( | IEntity | entity | ) |
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protected |